Historique des commits

Auteur SHA1 Message Date
  PouleyKetchoupp ec9fed69f4 Fix 3D moving platform logic il y a 4 ans
  PouleyKetchoupp 940838c174 One-directional collision layer check for rigid bodies and soft bodies il y a 4 ans
  Marcel Admiraal b8fe576355 Ensure KinematicBodies only interact with other Bodies with matching mask. il y a 5 ans
  Anshul7sp1 91181c2086 Fixes small typos and grammar correction il y a 4 ans
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 il y a 4 ans
  Rémi Verschelde c845e20add Revert "Allow Area2D and 3D mouse events without a collision layer" il y a 5 ans
  Tomasz Chabora 7eebb06b55 Allow Area2D and 3D mouse events without a collision layer il y a 5 ans
  Rémi Verschelde 0ee0fa42e6 Style: Enforce braces around if blocks and loops il y a 5 ans
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks il y a 5 ans
  lupoDharkael 95a1400a2a Replace NULL with nullptr il y a 5 ans
  Juan Linietsky a6f3bc7c69 Renaming of servers for coherency. il y a 5 ans
  Juan Linietsky cf8c679a23 ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. il y a 5 ans
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 il y a 5 ans
  Daniel Rakos f7511511b1 Fix RayShape collision when used with a KinematicBody (Bullet Physics) il y a 6 ans
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 il y a 6 ans
  Daniel Abbott 572367552c `GodotRestInfoContactResultCallback::addSingleResult` now returns normal il y a 6 ans
  Florian Jung e10c3e7ec5 Add more max-checking to physics queries il y a 7 ans
  muiroc 23a61c7342 Add null check in godot result callback il y a 7 ans
  Andrea Catania 88967e4001 Fixing trimesh precision il y a 7 ans
  Andrea Catania 0b98834b77 Added ray / shape / point / motion / rest cast exclusion of area and or body il y a 7 ans
  Juan Linietsky 1b66b08fdb Merge pull request #20908 from AndreaCatania/kiSlope il y a 7 ans
  John Teasdale 7323f7998b Bullet picking will now ignore objects without input_ray_pickable il y a 7 ans
  Andrea Catania 0010d9c82a Added ray shape and move_and_slide with snapping on 3D. il y a 7 ans
  AndreaCatania 9e57a07fb6 Implemented ragdoll il y a 8 ans
  Andrea Catania 2cfa861222 Removed useless check il y a 7 ans
  Andrea Catania 444b8471a3 Corrected physics query max result checking il y a 7 ans
  Andrea Catania b050525072 Fixed kinematic sliding on trimesh il y a 7 ans
  Andrea Catania 0e446f8aff Fixed kinematic char sliding il y a 7 ans
  Andrea Catania 6ed392f47a Improved kinematic body 2D and 3D, Now can move rigid body il y a 7 ans
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting il y a 7 ans