提交历史

作者 SHA1 备注 提交日期
  Hugo Locurcio c012fbc8b2 Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR` 4 年之前
  Juan Linietsky 610de0974d Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and NodeAnimation" 4 年之前
  Tokage 372ba76663 implement ping-pong loop in animation 4 年之前
  Lightning_A c63b18507d Use range iterators for `Map` 4 年之前
  Lightning_A e4dfa69bcf Fix non-const iterators in const methods 4 年之前
  Rémi Verschelde be63fdff80 Merge pull request #52605 from TokageItLab/fixed-vtype-in-node-oneshot 4 年之前
  Silc 'Tokage' Renew 662da453a4 Fixed value type and applied small change in AnimationNodeOneShot 4 年之前
  Silc 'Tokage' Renew 02d8166427 fixed AnimationNodeTransition when xfade time is zero 4 年之前
  PouleyKetchoupp aae50da074 Fix AnimationBlendTree reset on resource loading 4 年之前
  Aaron Franke 78d33a6e24 Use doubles for time in animation code 4 年之前
  Rémi Verschelde ac3322b0af Use const references where possible for List range iterators 4 年之前
  Aaron Franke 4e6efd1b07 Use C++ iterators for Lists in many situations 4 年之前
  reduz 6631f66c2a Optimize StringName usage 4 年之前
  Aaron Franke 2508fd0533 Use PROPERTY_USAGE_NONE instead of 0 for no property usage 4 年之前
  Lightning_A e28fd07b2b Rename `instance()`->`instantiate()` when it's a verb 4 年之前
  reduz f8d03b98e7 Improve resource load cache 4 年之前
  reduz 1aa2823fa3 Removed _change_notify 4 年之前
  Rafał Mikrut 7961a1dea3 Initialize class variables with default values in scene/ [2/2] 4 年之前
  Rafał Mikrut 003bb8e1a8 Initialize class variables with default values in scene/ [1/2] 4 年之前
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 年之前
  Rémi Verschelde 0ee0fa42e6 Style: Enforce braces around if blocks and loops 5 年之前
  Rémi Verschelde 07bc4e2f96 Style: Enforce separation line between function definitions 5 年之前
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 5 年之前
  lupoDharkael 95a1400a2a Replace NULL with nullptr 5 年之前
  Rémi Verschelde 01afc442c7 Signals: Port connect calls to use callable_mp 5 年之前
  Juan Linietsky 33b5c57199 Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 5 年之前
  Juan Linietsky 3c0059650d Added StringName as a variant type. 5 年之前
  Juan Linietsky 69c95f4b4c Reworked signal connection system, added support for Callable and Signal objects and made them default. 5 年之前
  Rémi Verschelde ba177ccaec doc: Misc updates for AnimationNode* and others 5 年之前
  Rémi Verschelde 4faaf6089a Remove unused #if 0'ed code 5 年之前