Commit History

Author SHA1 Message Date
  Juan Linietsky 610de0974d Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and NodeAnimation" 4 years ago
  Tokage 372ba76663 implement ping-pong loop in animation 4 years ago
  PouleyKetchoupp aae50da074 Fix AnimationBlendTree reset on resource loading 4 years ago
  Aaron Franke 78d33a6e24 Use doubles for time in animation code 4 years ago
  reduz f8d03b98e7 Improve resource load cache 4 years ago
  Rafał Mikrut 003bb8e1a8 Initialize class variables with default values in scene/ [1/2] 4 years ago
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 years ago
  Marcel Admiraal 26fcf2b04c Add override keywords. 5 years ago
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 5 years ago
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 5 years ago
  JohnJLight 38d3bfe971 Made use of semicolons more consitent, fixed formatting 6 years ago
  Juan Linietsky b3335e943b Implement missing autorestart in oneshot node, closes #22238 6 years ago
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 years ago
  Juan Linietsky 531dc2f435 Proper time tracking in AnimationNodeAnimation, closes #22887 7 years ago
  Rémi Verschelde 9eb4d4ab2d Add missing copyright headers 7 years ago
  Juan Linietsky bffaa835fc -Fix blend tree rename, closes #20210 7 years ago
  Juan Linietsky c7e4527a88 Massive rewrite to AnimationTree. Many APIs changed in order to: 7 years ago
  Juan Linietsky eeab3502d5 Changes to how node paths are selected from property, allowing setting a hint. 7 years ago
  Juan Linietsky 8c7da84e1e renamed AnimationGraphPlayer to AnimationTree 7 years ago
  Juan Linietsky a0719533bd Animation Blend Spaces 7 years ago
  Juan Linietsky 0a1c1c660f -Added AnimationGraphPlayer (still missing features) 7 years ago