Commit History

Autor SHA1 Mensaxe Data
  Fabio Alessandrelli 42a1777531 [Net] Implement lower level ENet wrappers. %!s(int64=4) %!d(string=hai) anos
  Aaron Franke 4e6efd1b07 Use C++ iterators for Lists in many situations %!s(int64=4) %!d(string=hai) anos
  Lightning_A e28fd07b2b Rename `instance()`->`instantiate()` when it's a verb %!s(int64=4) %!d(string=hai) anos
  Hugo Locurcio 3f078c99f6 Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde 690c00d522 Merge pull request #48235 from Faless/feature/network-local-port-enet-salvaged %!s(int64=4) %!d(string=hai) anos
  Fabio Alessandrelli cd22a2be2f Implement NetworkedMultiplayerENet.get_local_port %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde 8247667a3e Core: Drop custom `copymem`/`zeromem` defines %!s(int64=4) %!d(string=hai) anos
  Fabio Alessandrelli 4d5c8e0b18 This renames PacketPeerUDP.listen to bind. %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde 896e7193d8 ENetGodot: Apply clang-format and style guide %!s(int64=5) %!d(string=hai) anos
  Fabio Alessandrelli 7ec5c917d1 Funnel refuse_new_connections to Godot ENet. %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 27326f8238 Merge pull request #36296 from Faless/dtls/enet_vulkan %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 3205a92ad8 PoolVector is gone, replaced by Vector %!s(int64=5) %!d(string=hai) anos
  Fabio Alessandrelli 119c2a4f70 Custom godot sockets for ENet now support DTLS. %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 %!s(int64=5) %!d(string=hai) anos
  Tarik02 63d1a80656 Removed a call to `set_blocking_enabled` from function `enet_socket_create` since it is already called from https://github.com/godotengine/godot/blob/master/thirdparty/enet/host.c#L63 %!s(int64=6) %!d(string=hai) anos
  Tarik02 bb3089895c Implement function enet_socket_set_option using ENetSocket class's methods. %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=6) %!d(string=hai) anos
  Fabio Alessandrelli c5a4d638c6 Use NetSocket directly for ENet. %!s(int64=7) %!d(string=hai) anos
  Fabio Alessandrelli 1b99806b47 Unify PacketPeerUDP using NetSocket %!s(int64=7) %!d(string=hai) anos
  Fabio Alessandrelli 7de28be764 ENet wrapper properly detect disconnect on poll %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line %!s(int64=8) %!d(string=hai) anos
  Fabio Alessandrelli 0450e6539e ENet code cleanup and changes from review. %!s(int64=8) %!d(string=hai) anos
  Fabio Alessandrelli 5f681d0b0f Allow non blocking UDP put_packet in C++. %!s(int64=8) %!d(string=hai) anos
  Fabio Alessandrelli 4cc1b04586 Add godot socket implementation %!s(int64=8) %!d(string=hai) anos