Juan Linietsky
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f8a79a97c7
Effective DisplayServer separation, rename X11 -> LinuxBSD
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5 年之前 |
Juan Linietsky
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69c95f4b4c
Reworked signal connection system, added support for Callable and Signal objects and made them default.
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5 年之前 |
Rémi Verschelde
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d2537407ef
Fix various GCC compilation warnings after Vulkan merge
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5 年之前 |
Rémi Verschelde
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4cac20aea3
Fix crash after rebase on the master branch
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5 年之前 |
Juan Linietsky
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965185c765
Better GIProbe quality settings.
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6 年之前 |
Juan Linietsky
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123ee5995c
Visual GPU profiler and related profiling support in Vulkan.
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6 年之前 |
Juan Linietsky
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920db604d2
Rewrote large part of rendering, omni and spot shadows now work.
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6 年之前 |
Juan Linietsky
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2d6a916835
Environment sky more or less working.
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6 年之前 |
Juan Linietsky
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9b0dd4f571
A lot of progress with canvas rendering, still far from working.
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6 年之前 |
Marcel Admiraal
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5af3b4ca27
Remove duplicate ERR_PRINT macro.
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5 年之前 |
Hugo Locurcio
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0cad2c0cd1
Add VisualServer methods to get the video adapter name and vendor
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6 年之前 |
Rémi Verschelde
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a7f49ac9a1
Update copyright statements to 2020
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5 年之前 |
Bojidar Marinov
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f7dad789e9
Fix various memory leaks and errors
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6 年之前 |
Hugo Locurcio
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786a7341a7
Add an option to disable boot splash filtering
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6 年之前 |
qarmin
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66a36ba474
Fix some unincialised variables
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6 年之前 |
Juan Linietsky
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34dd772054
Properly redraw if something animated is visible
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6 年之前 |
Rémi Verschelde
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75dae1b9a9
Drivers, main, servers: Ensure classes match their header filename
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6 年之前 |
Rémi Verschelde
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b7cc2bb1e2
Core: Ensure classes match their header filename
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6 年之前 |
Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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6 年之前 |
Juan Linietsky
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c83742ba86
-Lightmap and lightmap capture support for GLES2
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7 年之前 |
Rémi Verschelde
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cda5b0bfe1
Fix warnings about unused variables [-Wunused-variable]
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7 年之前 |
Rémi Verschelde
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277b24dfb7
Make core/ includes absolute, remove subfolders from include path
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7 年之前 |
Juan Linietsky
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7b63c6323d
Clear color was not correctly being set, fixes #4939
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7 年之前 |
Rémi Verschelde
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237148e80f
Merge pull request #18368 from Gamblify/RasterizerEngineSync
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7 年之前 |
Juan Linietsky
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de910f8c26
Finally figured out how to implement AnimatedTexture properly.
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7 年之前 |
Juan Linietsky
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7dcaabaf19
Support for CPU based particles, which aids compatibility with OpenGL ES 2.0
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7 年之前 |
Gustav Lund
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35eb7f2d6a
Rasterizers are now in sync with engine
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7 年之前 |
Wilson E. Alvarez
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e9ac87390c
Fixed several leaks in VisualServerScene, RasterizerSceneGLES3 and RasterizerGLES3
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7 年之前 |
Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
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7 年之前 |
Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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7 年之前 |