alexholly
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a3c90b0293
renamed all Rect2.pos to Rect2.position
|
il y a 8 ans |
Rémi Verschelde
|
df61dc4b2b
Add "Godot Engine contributors" copyright line
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il y a 8 ans |
Rémi Verschelde
|
5dbf1809c6
A Whole New World (clang-format edition)
|
il y a 8 ans |
Ferenc Arn
|
6f4f9aa6de
Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible.
|
il y a 8 ans |
BastiaanOlij
|
cef0ae5d5d
Fix compile errors related to audio on OSX
|
il y a 8 ans |
Rémi Verschelde
|
2a0ddc1e89
Style: Various fixes to play nice with clang-format
|
il y a 8 ans |
Juan Linietsky
|
bc26f90581
Type renames:
|
il y a 8 ans |
Rémi Verschelde
|
3f3f5a5359
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
|
il y a 8 ans |
Rémi Verschelde
|
c7bc44d5ad
Welcome in 2017, dear changelog reader!
|
il y a 8 ans |
Juan Linietsky
|
22a90e8f2a
DOF blur, near and far fields..
|
il y a 8 ans |
Juan Linietsky
|
a299c3ebf1
Support for SSAO
|
il y a 8 ans |
Juan Linietsky
|
cacf9ebb7f
all light types and shadows are working, pending a lot of clean-up
|
il y a 8 ans |
Hubert Jarosz
|
4a4f247914
remove trailing whitespace
|
il y a 9 ans |
George Marques
|
5be9ff7b67
Update copyright to 2016 in headers
|
il y a 9 ans |
Juan Linietsky
|
fdaa2920eb
Updated copyright year in all headers
|
il y a 10 ans |
Juan Linietsky
|
a1f715a4da
support for 2D shadow casters
|
il y a 10 ans |
Juan Linietsky
|
642c63319e
Camera Fixes
|
il y a 11 ans |
Juan Linietsky
|
0b806ee0fc
GODOT IS OPEN SOURCE
|
il y a 11 ans |