alexholly
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a3c90b0293
renamed all Rect2.pos to Rect2.position
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%!s(int64=8) %!d(string=hai) anos |
Juan Linietsky
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bb20f230ad
-Added .hdr format support
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Juan Linietsky
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5b3709d309
Removal of InputEvent as built-in Variant type..
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Rémi Verschelde
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c3baf5eb3c
Fix two typos from previous commit
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Juan Linietsky
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98a3296702
Removal of Image from Variant, converted to a Resource.
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Rémi Verschelde
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7ce8342ac5
Rename project file to "project.godot"
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Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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Juan Linietsky
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74808ac4d9
New particle system, mostly working, some small features missing.
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Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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Thaer Razeq
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f50488a361
Various fixes detected using PVS-Studio static analyzer.
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Juan Linietsky
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102b5fce85
Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.x
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Juan Linietsky
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4c28f35b2c
Merge pull request #7002 from RandomShaper/vcs-friendliness
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Pedro J. Estébanez
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7dbb1c0571
Improve .tscn VCS
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Rémi Verschelde
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f44ee891be
Style: Fix statements ending with ';;'
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Rémi Verschelde
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3890256fc5
Style: Cleanups, added headers, renamed files
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Rémi Verschelde
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93ab45b6b5
Style: Fix whole-line commented code
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Juan Linietsky
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bc26f90581
Type renames:
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Juan Linietsky
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547a57777b
renamed joystick to joypad everywhere around source code!
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%!s(int64=8) %!d(string=hai) anos |
Juan Linietsky
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2ab83e1abb
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
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Rémi Verschelde
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3f3f5a5359
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
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Rémi Verschelde
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c7bc44d5ad
Welcome in 2017, dear changelog reader!
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Thomas Edvalson
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6debabe57e
Use int instead of int32_t for Vectors
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Juan Linietsky
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22d83bc9f6
Begining of GLES3 renderer:
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Fabio Alessandrelli
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941f460384
Properly encode InputEvent of type NONE. Fix #5987
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Bojidar Marinov
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2150855faf
Fix reading of empty StringArray-s in .tscn
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Juan Linietsky
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6872139300
Add quotes to .tscn keys, solves #4366
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Rémi Verschelde
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a7fc04626a
Add missing license headers in our source files (#5255)
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Juan Linietsky
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45443a1651
Changed reload logic to auto-hard-reload scripts on save. It's simpler to use and also fixes #4756
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Juan Linietsky
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910151a361
-Avoid negative zero from being saved to config files o resource files, fixes #4758
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Juan Linietsky
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007efb6a20
-customizable shortcuts in editor
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