Commit History

Author SHA1 Message Date
  Ricardo Subtil b77aa473a1 Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization 1 year ago
  Rémi Verschelde a11364d1e6 Merge pull request #99010 from Hilderin/embedding-game-process 8 months ago
  Hilderin 9d2a4c03be Embedding game process in editor 10 months ago
  Yufeng Ying be86ce3103 Apply iwyu suggestion in core. 8 months ago
  Michael Alexsander 16524a8a01 Add "Game" editor for better runtime debugging 11 months ago
  Matias N. Goldberg 668c9b74e2 Fix race conditions in breadcrumbs 10 months ago
  A Thousand Ships d49ec39d63 [Core] Add `Engine.print_to_stout` setting to control printing 1 year ago
  Matias N. Goldberg 59d0422dcd Disable extra memory tracking by default 1 year ago
  David Snopek 14506a4282 GDExtension: Prevent crash during shutdown as singletons are deleted 1 year ago
  Juan Linietsky 65686dedf9 Use WorkerThreadPool for Server threads 1 year ago
  Samuel Nicholas 93559db3a2 Properly skip printing version header with `--no-header` 1 year ago
  Anatoli Babenia e25cfffc7f Add `--no-header` option to clean output 2 years ago
  Rémi Verschelde 55dfbd7761 Merge pull request #80284 from dsnopek/gdextension-hot-reload 1 year ago
  David Snopek 2733a6f762 Implement reloading of GDExtensions 2 years ago
  Yuri Sizov 4cdbbfd071 Differentiate between core and editor-only singletons 2 years ago
  Hugo Locurcio 6f1152bdbe Add a `--audio-output-latency` command-line argument 2 years ago
  sakrel 80a36ff985 Add support for GLSL source-level debugging with RenderDoc (`--generate-spirv-debug-info`) 2 years ago
  Fredia Huya-Kouadio 831b4a5366 Improve startup benchmarking 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  Hugo Locurcio 66f7c48e39 Implement adjusting the maximum number of physics steps per rendered frame 2 years ago
  Hugo Locurcio 1c6c72caf1 Rename `Engine.target_fps` and associated project setting to `max_fps` 2 years ago
  kobewi 8be27dc59e Replace Array return types with TypedArray 3 years ago
  Juan Linietsky a3936adb29 Add Startup benchmarking support 3 years ago
  Hugo Locurcio 27a072c884 Print expected `os.arch` tuple for current platform in GDExtension error 3 years ago
  Hugo Locurcio aaeb60eafc Add a Movie Quit On Finish property to AnimationPlayer 3 years ago
  reduz 746dddc067 Replace most uses of Map by HashMap 3 years ago
  Rémi Verschelde f8ab79e68a Zero initialize all pointer class and struct members 3 years ago
  Hendrik Brucker 77fb65debf Use EditorFileDialog instead of FileDialog in the project manager 3 years ago
  Rémi Verschelde d9a4ff7583 Merge pull request #55020 from bruvzg/vlk_device_surface_check 3 years ago
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 years ago