Ricardo Subtil
|
b77aa473a1
Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization
|
1 year ago |
Rémi Verschelde
|
a11364d1e6
Merge pull request #99010 from Hilderin/embedding-game-process
|
8 months ago |
Hilderin
|
9d2a4c03be
Embedding game process in editor
|
10 months ago |
Yufeng Ying
|
be86ce3103
Apply iwyu suggestion in core.
|
8 months ago |
Michael Alexsander
|
16524a8a01
Add "Game" editor for better runtime debugging
|
11 months ago |
Matias N. Goldberg
|
668c9b74e2
Fix race conditions in breadcrumbs
|
10 months ago |
A Thousand Ships
|
d49ec39d63
[Core] Add `Engine.print_to_stout` setting to control printing
|
1 year ago |
Matias N. Goldberg
|
59d0422dcd
Disable extra memory tracking by default
|
1 year ago |
David Snopek
|
14506a4282
GDExtension: Prevent crash during shutdown as singletons are deleted
|
1 year ago |
Juan Linietsky
|
65686dedf9
Use WorkerThreadPool for Server threads
|
1 year ago |
Samuel Nicholas
|
93559db3a2
Properly skip printing version header with `--no-header`
|
1 year ago |
Anatoli Babenia
|
e25cfffc7f
Add `--no-header` option to clean output
|
2 years ago |
Rémi Verschelde
|
55dfbd7761
Merge pull request #80284 from dsnopek/gdextension-hot-reload
|
1 year ago |
David Snopek
|
2733a6f762
Implement reloading of GDExtensions
|
2 years ago |
Yuri Sizov
|
4cdbbfd071
Differentiate between core and editor-only singletons
|
2 years ago |
Hugo Locurcio
|
6f1152bdbe
Add a `--audio-output-latency` command-line argument
|
2 years ago |
sakrel
|
80a36ff985
Add support for GLSL source-level debugging with RenderDoc (`--generate-spirv-debug-info`)
|
2 years ago |
Fredia Huya-Kouadio
|
831b4a5366
Improve startup benchmarking
|
2 years ago |
Rémi Verschelde
|
d95794ec8a
One Copyright Update to rule them all
|
2 years ago |
Hugo Locurcio
|
66f7c48e39
Implement adjusting the maximum number of physics steps per rendered frame
|
2 years ago |
Hugo Locurcio
|
1c6c72caf1
Rename `Engine.target_fps` and associated project setting to `max_fps`
|
2 years ago |
kobewi
|
8be27dc59e
Replace Array return types with TypedArray
|
3 years ago |
Juan Linietsky
|
a3936adb29
Add Startup benchmarking support
|
3 years ago |
Hugo Locurcio
|
27a072c884
Print expected `os.arch` tuple for current platform in GDExtension error
|
3 years ago |
Hugo Locurcio
|
aaeb60eafc
Add a Movie Quit On Finish property to AnimationPlayer
|
3 years ago |
reduz
|
746dddc067
Replace most uses of Map by HashMap
|
3 years ago |
Rémi Verschelde
|
f8ab79e68a
Zero initialize all pointer class and struct members
|
3 years ago |
Hendrik Brucker
|
77fb65debf
Use EditorFileDialog instead of FileDialog in the project manager
|
3 years ago |
Rémi Verschelde
|
d9a4ff7583
Merge pull request #55020 from bruvzg/vlk_device_surface_check
|
3 years ago |
Rémi Verschelde
|
fe52458154
Update copyright statements to 2022
|
3 years ago |