Adam
|
d56cbd374b
Fix `Basis::get_euler` incorrectly simplifying rotations in some cases.
|
6 months ago |
Silc Lizard (Tokage) Renew
|
d0c421976c
Fix looking at with 180 degree arc
|
7 months ago |
Aaron Franke
|
e83807ef85
Fix incorrect name of Basis global scale getter
|
1 year ago |
Aaron Franke
|
158fcf107c
Fix some uses of float and real_t in core/math
|
1 year ago |
A Thousand Ships
|
a497a5cb3e
[Core] Codestyle improvements to math types
|
1 year ago |
Robert Yevdokimov
|
13e82094ee
Remove word duplicates in comments and strings, and fix casing and punctuation
|
1 year ago |
Hugo Locurcio
|
0437db0106
Display values in vector/quaternion math function errors
|
1 year ago |
Aaron Franke
|
7ee273723d
Fix Basis is_orthogonal and is_rotation methods, add is_orthonormal
|
1 year ago |
Aaron Franke
|
56806ffeed
Add `is_conformal` method to Basis and Transform2D
|
1 year ago |
Lyuma
|
9aa46bf3f5
Fix for SkeletonIK3D interpolation and bone roll
|
2 years ago |
Juan Linietsky
|
5fdc1232ef
Add the ability to look-at in model-space.
|
2 years ago |
lawnjelly
|
50c5ed4876
Make acos and asin safe
|
2 years ago |
Silc Renew
|
1459b9c24c
Fix scaled_orthogonal() & subgizmo global scaling
|
2 years ago |
kobewi
|
c0083e431b
Cleanup unused engine code v2
|
2 years ago |
Rémi Verschelde
|
d95794ec8a
One Copyright Update to rule them all
|
2 years ago |
Andy Maloney
|
cb6cffbfd9
Static analysis: remove "break" after "return"
|
2 years ago |
Rémi Verschelde
|
08d56ac2f1
Merge pull request #66747 from aaronfranke/move-euler-order
|
2 years ago |
Aaron Franke
|
8556fdd4bc
Move EulerOrder enum to math_defs.h and global scope
|
2 years ago |
Rémi Verschelde
|
f7c611ab71
Style: Misc docs and comment style and language fixes
|
2 years ago |
Haoyu Qiu
|
5da515773d
Add `is_finite` method for checking built-in types
|
3 years ago |
Aaron Franke
|
43722dbcbc
Use float literals for float calculations in Color
|
2 years ago |
Aaron Franke
|
97d232c11d
Enhancements to includes in core data structures
|
2 years ago |
fabriceci
|
9f1a57d48b
Test, refactor and fix a bug in Basis.get_axis_angle
|
3 years ago |
Jonathan Nicholl
|
15d057c521
Add `is_zero_approx` methods to `Vector2`, `3`, and `4`
|
3 years ago |
rafallus
|
da7a5653f4
Expose Basis `set_orthogonal_index` method as a GridMap function
|
3 years ago |
fabriceci
|
db7c91e0ad
Fix the calculation of the angular velocity when the rotation speed is not high.
|
3 years ago |
reduz
|
7acf697479
Fix VECTOR/LOCAL transitions in Node3D
|
3 years ago |
Rémi Verschelde
|
e7a58a7eb6
Core: Rename math 'phi' arguments to 'angle'
|
3 years ago |
Aaron Franke
|
fa7a7795f0
Rename Basis get_axis to get_column, remove redundant methods
|
3 years ago |
Aaron Franke
|
1bf94dff3a
Rename Basis "elements" to "rows"
|
3 years ago |