Commit History

Author SHA1 Message Date
  Danil Alexeev 9f0ae21095 Expose `Geometry2D.bresenham_line()` method 10 months ago
  lawnjelly 331ecf3ca8 Clarify is_polygon_clockwise() coordinate system 1 year ago
  A Thousand Ships 79ba22a73f Use `Vector*` component-wise `min/max/clamp` functions where applicable 1 year ago
  Muller-Castro a8bc9f3e78 Add const lvalue ref to core/* container parameters 1 year ago
  Hendrik Brucker 9d7c2978f4 Rework GraphEdit connections (drawing, API, optimizations) 1 year ago
  Jakub Marcowski c33e291474 Update `triangulate_delaunay()` to avoid needless reallocations 1 year ago
  kobewi c0083e431b Cleanup unused engine code v2 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  lawnjelly 1485924a2b Float literals - fix main primitives to use real_t casting 3 years ago
  lawnjelly 5298e16e80 Float literals - fix main primitives to use .f 3 years ago
  Rémi Verschelde e223bad86d Core: Move Vector2i to its own `vector2i.h` header 3 years ago
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 years ago
  PouleyKetchoupp 6d0c93dccf Fix segment intersection in Geometry2D 3 years ago
  Marcel Admiraal 87a4ba492e Remove unimplemented methods 3 years ago
  PouleyKetchoupp 511c80b2ec Fix segment intersection consistency in Geometry2D 4 years ago
  Aaron Franke eb4902a455 Fix some unnecessary includes 4 years ago
  Gilles Roudière 30a615dd94 Implement painting properties over TileSets 4 years ago
  Gilles Roudière a3dda2df85 Rework the TileSet resource and TileMap nodes: 4 years ago
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 years ago
  Marcus Brummer e455ca2f2f Added Geometry2D unit tests 4 years ago
  reduz 127458ed17 Reorganized core/ directory, it was too fatty already 4 years ago
  Andrii Doroshenko (Xrayez) 69d5de632e Split `Geometry` singleton into `Geometry2D` and `Geometry3D` 5 years ago