Commit History

Author SHA1 Message Date
  Jānis Kiršteins 0e266b0099 [iOS] Sync the boot splash and the launch screen image scale modes 6 months ago
  Ricardo Subtil b77aa473a1 Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization 1 year ago
  Rémi Verschelde b34adf29dc Remove unused OS `_display_driver_id` member 9 months ago
  Rémi Verschelde a11364d1e6 Merge pull request #99010 from Hilderin/embedding-game-process 8 months ago
  Hilderin 9d2a4c03be Embedding game process in editor 10 months ago
  Yufeng Ying be86ce3103 Apply iwyu suggestion in core. 8 months ago
  Hugo Locurcio 928982891e Add `OS.get_version_alias()` to return a human-readable Windows/macOS version number 8 months ago
  Thaddeus Crews 156bc92282 Merge pull request #98397 from adamscott/add-tmp-support 8 months ago
  Thaddeus Crews a135a6478a Merge pull request #98383 from RandomShaper/deprecate_unsafe_th_rend 8 months ago
  Adam Scott 1b3e483899 Add file and dir temporary utilities 10 months ago
  Pedro J. Estébanez a46ea9d064 Deprecate the pointless unsafe threading model for rendering 9 months ago
  bruvzg 76164c2aa9 [OS] Add functions to determine standard I/O device type. 1 year ago
  Adam Scott 0d350e7108 Set clang-format `RemoveSemicolon` rule to `true` 10 months ago
  Yevhen Babiichuk (DustDFG) af6d260c17 Don't include `core/io/image.h` in `core/os/os.h` 10 months ago
  bruvzg 10f3c1f587 Add support for non-blocking IO mode to `OS.execute_with_pipe`. 1 year ago
  bruvzg d4e78b8db5 Store GLES over GL status in the OS to avoid direct renderer includes in the editor. 11 months ago
  bruvzg c273786758 Update rendering driver name on fallbacks. Fix rendering driver/method in the editor system info. 1 year ago
  Rémi Verschelde 330fca1ffd Merge pull request #93985 from alvinhochun/windows-gpu-pref 11 months ago
  Alvin Wong 4091abd727 Respect integrated GPU preference in Windows Settings 1 year ago
  Jamie Pate b18e1e0dcd Fix Game window stops responding when debugger pauses 1 year ago
  Radiant 789c6ebdfd Implement `amplitude` to Input.vibrate_handheld 1 year ago
  kobewi 3ebb5b84a0 Add separate feature tags for editor runtime 1 year ago
  Fredia Huya-Kouadio 764de7fe31 Collapse the gdextension arguments into the `GDExtensionData` struct 1 year ago
  Fredia Huya-Kouadio ede88cf59d Fix loading GDExtension dependencies on Android 1 year ago
  kobewi dce4a3e4c2 Add get_process_exit_code() method 1 year ago
  DmitriySalnikov b73e740786 Add renaming of PDB files to avoid blocking them 1 year ago
  bruvzg 082b420c0a Implement `OS.execute_with_pipe` method to run process with redirected stdio. 1 year ago
  Rémi Verschelde 023dcd44c1 Refactor OS exit code to be `EXIT_SUCCESS` by default 1 year ago
  Muller-Castro a8bc9f3e78 Add const lvalue ref to core/* container parameters 1 year ago
  Yuri Sizov fc3f40f37d Improve engine startup/shutdown benchmarks 1 year ago