Commit History

Autor SHA1 Mensaxe Data
  Yufeng Ying f241c1fda0 Remove unused header in editor. hai 10 meses
  Aaron Franke 0ab3dc273e Rename internal EditorPlugin icon/name to match exposed methods hai 1 ano
  Aaron Franke 1bcbbe96c4 Organize existing code for editor plugins hai 1 ano
  MewPurPur 50f4c298e6 Improve material and mesh preview buttons %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all %!s(int64=2) %!d(string=hai) anos
  trollodel c90d0bd84f Use forward-declarations in big editor classes %!s(int64=2) %!d(string=hai) anos
  trollodel ba9e619b51 Use forward-declarations in EditorPlugin where possible %!s(int64=2) %!d(string=hai) anos
  Yuri Sizov fc7cef8dec Fix theme propagation in various parts of the editor %!s(int64=3) %!d(string=hai) anos
  clayjohn 385ee5c70b Implement Physical Light Units as an optional setting. %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 90019676b0 Code quality: Fix header guards consistency %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde f8ab79e68a Zero initialize all pointer class and struct members %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 11572c6e30 Editor: Cleanup some includes dependencies %!s(int64=3) %!d(string=hai) anos
  trollodel 05b56f316d Remove most EditorNode constructor parameters and fields %!s(int64=3) %!d(string=hai) anos
  Hendrik Brucker b396fd4eef Improve compilation speed (forward declarations/includes cleanup) %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde fe52458154 Update copyright statements to 2022 %!s(int64=3) %!d(string=hai) anos
  reduz 5cecdfa8af Entirely removes BIND_VMETHOD in favor of GDVIRTUAL %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 %!s(int64=4) %!d(string=hai) anos
  Marcel Admiraal 26fcf2b04c Add override keywords. %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks %!s(int64=5) %!d(string=hai) anos
  Michael Alexsander 0c6851ae53 Rename ViewportContainer to SubViewportContainer %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky eaae4b6408 Renamed 2D and 3D nodes to make their types explicit %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 9e08742de8 Added a Window node, and made it the scene root. %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 %!s(int64=5) %!d(string=hai) anos
  Haoyu Qiu 078c0d75f2 Cleans up headers included in editor_node.h %!s(int64=5) %!d(string=hai) anos
  JohnJLight 38d3bfe971 Made use of semicolons more consitent, fixed formatting %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky 53bec9deeb Fix and restore text, material and mesh previewers. %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=8) %!d(string=hai) anos