Marc Gilleron
|
c7a9d64eaf
Add color channel filter to editor texture previews
|
há 10 meses atrás |
A Thousand Ships
|
a1846b27ea
Improve use of `Ref.is_null/valid`
|
há 1 ano atrás |
BlueCube3310
|
e0f30d30e2
Improve layered texture preview
|
há 1 ano atrás |
A Thousand Ships
|
fbb879debd
[Scene] Add `SceneStringNames::text/value_changed`
|
há 1 ano atrás |
A Thousand Ships
|
d519715d94
[Scene] Add `SceneStringNames::font(_size/_color)`
|
há 1 ano atrás |
kobewi
|
413c11357d
Use Core/Scene stringnames consistently
|
há 1 ano atrás |
Yuri Sizov
|
215e036600
Add bulk change guards to successive theme overrides in Editor and GUI
|
há 2 anos atrás |
kobewi
|
6de34fde27
Add EditorStringNames singleton
|
há 2 anos atrás |
kobewi
|
de4a3fa151
Unify and streamline connecting to Resource changes
|
há 2 anos atrás |
Rémi Verschelde
|
d95794ec8a
One Copyright Update to rule them all
|
há 2 anos atrás |
trollodel
|
c90d0bd84f
Use forward-declarations in big editor classes
|
há 2 anos atrás |
Tomasz Chabora
|
882a4f8906
Port remaining connections to callable_mp
|
há 4 anos atrás |
Yuri Rubinsky
|
8191b3c110
Rename `uniform` to `parameter` across the engine
|
há 3 anos atrás |
Micky
|
e31bb5ffeb
Rename `CanvasItem.update()` to `queue_redraw()`
|
há 3 anos atrás |
Hugo Locurcio
|
db22b7ded0
Rename shader parameter uniform setter/getter methods for consistency
|
há 3 anos atrás |
Jakob Bouchard
|
6553f5c242
Convert _notification methods to switch - Chunk C
|
há 3 anos atrás |
Rémi Verschelde
|
11572c6e30
Editor: Cleanup some includes dependencies
|
há 3 anos atrás |
trollodel
|
05b56f316d
Remove most EditorNode constructor parameters and fields
|
há 3 anos atrás |
Hendrik Brucker
|
b396fd4eef
Improve compilation speed (forward declarations/includes cleanup)
|
há 3 anos atrás |
Rémi Verschelde
|
fc076ece3d
Revert "Add missing SNAME macro optimization to all theme methods call"
|
há 3 anos atrás |
jmb462
|
a988fad9a0
Add missing SNAME macro optimization to all theme methods call
|
há 3 anos atrás |
Rémi Verschelde
|
fe52458154
Update copyright statements to 2022
|
há 3 anos atrás |
bruvzg
|
5f9cd9ccbc
Fix Label and RichTextLabale text shadows and shadow outlines.
|
há 4 anos atrás |
JFonS
|
c334989e00
Merge pull request #51821 from Calinou/builtin-shaders-add-comments
|
há 4 anos atrás |
reduz
|
5cecdfa8af
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
há 4 anos atrás |
Hugo Locurcio
|
a139e58f8c
Add comments at the top of each built-in shader to ease debugging
|
há 4 anos atrás |
Rémi Verschelde
|
394191c02f
Merge pull request #50605 from Calinou/tweak-shader-code-style
|
há 4 anos atrás |
Hugo Locurcio
|
abc38b8d66
Use C++11 raw literals for shader code to improve readability
|
há 4 anos atrás |
reduz
|
6631f66c2a
Optimize StringName usage
|
há 4 anos atrás |
Lightning_A
|
e28fd07b2b
Rename `instance()`->`instantiate()` when it's a verb
|
há 4 anos atrás |