Commit History

作者 SHA1 備註 提交日期
  Aarni Koskela f134769506 Fix various typos 9 月之前
  Rémi Verschelde e06cac212b Merge pull request #99893 from kiroxas/avoidUTF8ParsingWhenNotNecessary 9 月之前
  Rémi Verschelde ba8a155551 Merge pull request #98909 from demolke/master 9 月之前
  Aaron Franke ec7d7abde9 GLTF: Always read alphaCutoff property 9 月之前
  A Thousand Ships a1846b27ea Improve use of `Ref.is_null/valid` 1 年之前
  Yufeng Ying 73d85f46c9 Remove unused headers in scene. 10 月之前
  Kiro 06efe84bca Remove duplicate `utf8()` calls 10 月之前
  demolke e649e7e3c5 GLTF: Don't duplicate textures when importing blend files 10 月之前
  Aaron Franke de87ca5084 GLTF: Fix bad pointer to ImporterMeshInstance3D root node at runtime 1 年之前
  Lukas Tenbrink b5c31ebb41 Add contains_char() for single-character 'contains' calls. 10 月之前
  A Thousand Ships 68f638cf02 Use `(r)find_char` instead of `(r)find` for single characters 11 月之前
  Thaddeus Crews 9be806aef1 Merge pull request #92986 from Repiteo/core/ref-instantiate-integration 11 月之前
  Thaddeus Crews 3c1570721f Merge pull request #94751 from RadiantUwU/patch-2 11 月之前
  Thaddeus Crews 925b690c98 Core: Integrate `Ref::instantiate` where possible 1 年之前
  Thaddeus Crews cd6dad4090 Merge pull request #98703 from pgrit/master 11 月之前
  Thaddeus Crews ef8aafc2df Merge pull request #94165 from aaronfranke/gltf-khr-anim-ptr 11 月之前
  Aaron Franke 02d8c6eefe GLTF: Add extract_path and extract_prefix settings 11 月之前
  Aaron Franke 0b7354dfa9 GLTF: Don't give up loading image if import fails 1 年之前
  Aaron Franke 0513943f70 GLTF: Implement KHR_animation_pointer for animating custom properties 1 年之前
  Aaron Franke d373d207c1 GLTF: Add functions to encode and decode Variants to/from accessors 1 年之前
  Aaron Franke 4b66a25f52 GLTF: Implement the glTF Object Model to support JSON pointer properties 1 年之前
  Aaron Franke cd367b3da3 GLTF: Prerequisite cleanups before KHR_animation_pointer 1 年之前
  Aaron Franke 834189a618 GLTF: Clean up animation code to make way for KHR_animation_pointer 1 年之前
  Aaron Franke c7391d2ee3 GLTF: Add more accessor component types 1 年之前
  Aaron Franke 4b0085ac85 GLTF: Move the component type enum into GLTFAccessor 1 年之前
  Pascal Grittmann a59fb07e4a set flag for 8 bone weights 11 月之前
  Radiant 5b0bf9e2b0 Return the actual error when an import fails. 11 月之前
  K. S. Ernest (iFire) Lee 4113529535 Assign the correct bone rest transform to nodes with matrix in GLTF 1 年之前
  Aaron Franke 5972907612 GLTF: Add import_pre_generate and export_post_convert extension steps 1 年之前
  demolke 0468bea899 Add per-bone meta to Skeleton3D 1 年之前