Commit History

Author SHA1 Message Date
  Thaddeus Crews 9853a69144 Implement typed dictionaries 2 years ago
  K. S. Ernest (iFire) Lee f9b488508c Add PackedVector4Array Variant type 1 year ago
  Raul Santos 1aceacaa6b C#: Rename `Object` to `GodotObject` 2 years ago
  Raul Santos a968e51414 C#: Renames to follow .NET naming conventions 2 years ago
  Raul Santos 24e4ac9167 C#: Rename `ConvertToX` methods 2 years ago
  Raul Santos 1a4c8856ec C#: Rename SignalInfo to Signal and make awaitable 2 years ago
  Ignacio Roldán Etcheverry 5c6c766732 C#: Fix exported properties of GodotObject[] type 2 years ago
  Ignacio Roldán Etcheverry 17b2838f39 C#: Cleanup Variant marshaling code in source/bindings generators 2 years ago
  Ignacio Roldán Etcheverry f86c6b6ac4 C#: Replace most conversions between Variant and System.Object 2 years ago
  Raul Santos b9e1ca1e86 C#: Add `global::` namespace to generated source 2 years ago
  Raul Santos f6d60764d3 C#: Guard against null assemblies 2 years ago
  antonWetzel 5090355907 don't marshal multidimensional arrays 2 years ago
  Raul Santos 79f9f59a87 Fix various C# exceptions 3 years ago
  Raul Santos 6468f9b37c Add MustBeVariant attribute and analyzer 3 years ago
  Ignacio Roldán Etcheverry 0c30c678f0 C#: Re-introduce generic Godot Array and Dictionary 3 years ago
  Ignacio Roldán Etcheverry 3123be2384 C#: Array, Dictionary and marshaling refactoring 3 years ago
  Ignacio Roldán Etcheverry 344f5028d4 C#: Add dedicated Variant struct, replacing System.Object 3 years ago
  Ignacio Roldán Etcheverry a9892f2571 C#: Add source generator for method list 3 years ago
  Ignacio Roldán Etcheverry e22dd3bc6a C#: Static marshaling for bindings and source generators 3 years ago
  Ignacio Roldán Etcheverry 92503ae8db C#: Add source generator for properties and exports default values 3 years ago
  Ignacio Roldán Etcheverry 4d710bf659 C#: Add initial implementation of source generator for script members 3 years ago