Thaddeus Crews
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9853a69144
Implement typed dictionaries
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2 years ago |
K. S. Ernest (iFire) Lee
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f9b488508c
Add PackedVector4Array Variant type
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1 year ago |
Raul Santos
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1aceacaa6b
C#: Rename `Object` to `GodotObject`
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2 years ago |
Raul Santos
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a968e51414
C#: Renames to follow .NET naming conventions
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2 years ago |
Raul Santos
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24e4ac9167
C#: Rename `ConvertToX` methods
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2 years ago |
Raul Santos
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1a4c8856ec
C#: Rename SignalInfo to Signal and make awaitable
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2 years ago |
Ignacio Roldán Etcheverry
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5c6c766732
C#: Fix exported properties of GodotObject[] type
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2 years ago |
Ignacio Roldán Etcheverry
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17b2838f39
C#: Cleanup Variant marshaling code in source/bindings generators
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2 years ago |
Ignacio Roldán Etcheverry
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f86c6b6ac4
C#: Replace most conversions between Variant and System.Object
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2 years ago |
Raul Santos
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b9e1ca1e86
C#: Add `global::` namespace to generated source
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2 years ago |
Raul Santos
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f6d60764d3
C#: Guard against null assemblies
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2 years ago |
antonWetzel
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5090355907
don't marshal multidimensional arrays
|
2 years ago |
Raul Santos
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79f9f59a87
Fix various C# exceptions
|
3 years ago |
Raul Santos
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6468f9b37c
Add MustBeVariant attribute and analyzer
|
3 years ago |
Ignacio Roldán Etcheverry
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0c30c678f0
C#: Re-introduce generic Godot Array and Dictionary
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3 years ago |
Ignacio Roldán Etcheverry
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3123be2384
C#: Array, Dictionary and marshaling refactoring
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3 years ago |
Ignacio Roldán Etcheverry
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344f5028d4
C#: Add dedicated Variant struct, replacing System.Object
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3 years ago |
Ignacio Roldán Etcheverry
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a9892f2571
C#: Add source generator for method list
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3 years ago |
Ignacio Roldán Etcheverry
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e22dd3bc6a
C#: Static marshaling for bindings and source generators
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3 years ago |
Ignacio Roldán Etcheverry
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92503ae8db
C#: Add source generator for properties and exports default values
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3 years ago |
Ignacio Roldán Etcheverry
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4d710bf659
C#: Add initial implementation of source generator for script members
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3 years ago |