Raul Santos
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8d41b5a582
[.NET] Upgrade user project's TargetFramework to `net8.0`
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10 months ago |
Thaddeus Crews
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3314f8cc65
C#: Enable nullable environment for `GodotTools`
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1 year ago |
Raul Santos
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a186343abd
C#: Fallback to the latest SDK
|
2 years ago |
Ignacio Roldán Etcheverry
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88e367a406
C#/netcore: Add base desktop game export implementation
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3 years ago |
Ignacio Roldán Etcheverry
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f9a67ee9da
C#: Begin move to .NET Core
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4 years ago |
Ignacio Etcheverry
|
e2afe700f6
Add C# source generator for a new ScriptPath attribute
|
4 years ago |
Alex de la Mare
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8dbd7155b5
Handle csproj "Remove" globs
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5 years ago |
Ignacio Etcheverry
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ced77b1e9b
C#: Switch games to MSBuild Sdks and .NET Standard
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5 years ago |
Ignacio Etcheverry
|
54df72dcc6
C#: Add VisualStudio support
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5 years ago |
Ignacio Etcheverry
|
dcf1dc4fe0
C#: Support for building with the dotnet CLI
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5 years ago |
Ignacio Etcheverry
|
f3bcd5f8dd
C#: Use Sdks in GodotTools csprojs and switch to nuget Microsoft.Build
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5 years ago |
Ignacio Etcheverry
|
81f13f6171
C#: Fix always saving copy of csproj even with no changes
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5 years ago |
Ignacio Etcheverry
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93d7ec8836
C#: Save copy of sln and csproj before applying fixes
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5 years ago |
Ignacio Etcheverry
|
40f8de4c1e
Sync csproj when files are changed from the Godot FileSystem dock
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5 years ago |
Ignacio Etcheverry
|
1b634785b5
C#: Replace uses of old Configuration and update old csprojs
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5 years ago |
Ignacio Etcheverry
|
4e84478f4e
Fix incorrectly updating csproj and not closing build issues file
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6 years ago |
Ignacio Etcheverry
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9eb0729a05
Mono: Fix Api HintPath and update old game projects
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6 years ago |
Ignacio Etcheverry
|
270af6fa08
Re-write mono module editor code in C#
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6 years ago |