Commit History

Author SHA1 Message Date
  Raul Santos 8d41b5a582 [.NET] Upgrade user project's TargetFramework to `net8.0` 10 months ago
  Thaddeus Crews 3314f8cc65 C#: Enable nullable environment for `GodotTools` 1 year ago
  Raul Santos a186343abd C#: Fallback to the latest SDK 2 years ago
  Ignacio Roldán Etcheverry 88e367a406 C#/netcore: Add base desktop game export implementation 3 years ago
  Ignacio Roldán Etcheverry f9a67ee9da C#: Begin move to .NET Core 4 years ago
  Ignacio Etcheverry e2afe700f6 Add C# source generator for a new ScriptPath attribute 4 years ago
  Alex de la Mare 8dbd7155b5 Handle csproj "Remove" globs 5 years ago
  Ignacio Etcheverry ced77b1e9b C#: Switch games to MSBuild Sdks and .NET Standard 5 years ago
  Ignacio Etcheverry 54df72dcc6 C#: Add VisualStudio support 5 years ago
  Ignacio Etcheverry dcf1dc4fe0 C#: Support for building with the dotnet CLI 5 years ago
  Ignacio Etcheverry f3bcd5f8dd C#: Use Sdks in GodotTools csprojs and switch to nuget Microsoft.Build 5 years ago
  Ignacio Etcheverry 81f13f6171 C#: Fix always saving copy of csproj even with no changes 5 years ago
  Ignacio Etcheverry 93d7ec8836 C#: Save copy of sln and csproj before applying fixes 5 years ago
  Ignacio Etcheverry 40f8de4c1e Sync csproj when files are changed from the Godot FileSystem dock 5 years ago
  Ignacio Etcheverry 1b634785b5 C#: Replace uses of old Configuration and update old csprojs 5 years ago
  Ignacio Etcheverry 4e84478f4e Fix incorrectly updating csproj and not closing build issues file 6 years ago
  Ignacio Etcheverry 9eb0729a05 Mono: Fix Api HintPath and update old game projects 6 years ago
  Ignacio Etcheverry 270af6fa08 Re-write mono module editor code in C# 6 years ago