Commit History

Author SHA1 Message Date
  Fabio Alessandrelli 90d5d26026 [MP] Partially revert cache cleanup, track paths as fallback 1 year ago
  Daniel Snd 1a9d95f933 Fix Multiplayer Spawner freeing node after client disconnected Issue 1 year ago
  kobewi 413c11357d Use Core/Scene stringnames consistently 1 year ago
  kobewi a262d2d881 Add shorthand for using singleton string names 1 year ago
  Fabio Alessandrelli 4b973f451e [MP] Gracefully handle cache confirmation of deleted nodes 1 year ago
  Fabio Alessandrelli 853df2895a [MP] Handle cleanup of "scene cache" nodes 1 year ago
  Fabio Alessandrelli 61cf7d180c [MP] Optimize multiplayer NodePath caching 1 year ago
  A Thousand Ships 517e9f8aef [Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 1 year ago
  Rémi Verschelde 25b2f1780a Style: Harmonize header includes in modules 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  Fabio Alessandrelli 92ed27d8f6 [MP] Improve network profiler. 2 years ago
  Fabio Alessandrelli 7536d15fe3 [MP] Let MultiplayerAPI handle packet relaying and peer signaling. 2 years ago
  LinuxUserGD 6e6569aa78 fix 'Comparison result is always the same' warnings 3 years ago
  Fabio Alessandrelli ca7d572908 [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 3 years ago