Commit History

Author SHA1 Message Date
  Thaddeus Crews c90fd7f3da Merge pull request #98066 from TCROC/fix-android-mono-export 6 months ago
  Travis Lange 5e2fd7b1d7 fix android mono export causing conflicts 6 months ago
  Fredia Huya-Kouadio 9e4365f1a7 Export the `rendering/renderer/rendering_method.mobile` project setting to the AndroidManifest 6 months ago
  Raul Santos d380cb1a6c [Android] Fix path to AAB in copyAndRenameBinary task 8 months ago
  Raul Santos d526d523b4 [.NET] Fix gradle builds for multiple ABIs 8 months ago
  Fredia Huya-Kouadio 4587d14796 Add logic to automatically pick up jar/aar library dependencies in the `res://addons` directory 10 months ago
  Raul Santos 0aa46e19c5 C#: Fallback to CoreCLR/MonoVM hosting APIs when hostfxr/NativeAOT fails 1 year ago
  Fredia Huya-Kouadio 9dc0543da7 Improve support for XR projects 1 year ago
  Rémi Verschelde 690c5669e2 Merge pull request #91271 from m4gr3d/clean_gradle_build_setup 1 year ago
  Fredia Huya-Kouadio f20e21a6d6 Update the splash screen logic for the Godot app template 1 year ago
  Fredia Huya-Kouadio d38c5b6737 Clean up the build commands used by the editor for gradle builds 1 year ago
  Mauricio Narvaez 28f357733f Ensure that Godot's version of libc++_shared.so is always selected in case dependencies have their own 1 year ago
  Fredia Huya-Kouadio 1cc935fa6c Fix issue causing the `copyAndRename*` task to fail on occasions on Windows machines 1 year ago
  Fredia Huya-Kouadio a69a585c91 Add export setting to specify whether the native libraries should be compressed for the gradle build 1 year ago
  Fredia Huya-Kouadio e04a38775b Update Android dependencies for the project 1 year ago
  Fredia Huya-Kouadio 85e98ef009 Specify the path to the Java SDK used for the Android gradle build 1 year ago
  Fredia Huya-Kouadio ca593f2f89 Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process. 2 years ago
  Marcel Admiraal b19bbadcf0 Ensure Android Java and Kotlin compile to the same version 3 years ago
  Fredy Huya-Kouadio 5711037bf6 Android port of the Godot Editor 4 years ago
  Fredia Huya-Kouadio 2e7e6502dd Add configs to specify the min and target sdk versions. 3 years ago
  ne0fhyk 5bbfe0b5a8 Add support for Play Asset Delivery. 4 years ago
  Marcel Admiraal 23311a6ed3 Use current androidx Fragment library instead of legacy libraries 4 years ago
  ne0fhyk d1a9363c4c Update config versions and deprecate the use of the jcenter maven repo. 4 years ago
  ne0fhyk 532b0e3462 Add support for custom debug keystore. 4 years ago
  Szymon Majewski 0a29322991 Validation layers on Android 4 years ago
  Fredia Huya-Kouadio 4380004176 Enable `doNotStrip` when doing development/debugging within Android Studio 4 years ago
  Fredia Huya-Kouadio bc5120eb97 Add logic to record the version of the Godot engine for the Android platform. 4 years ago
  Fredia Huya-Kouadio eee213e01a Improve the logic to compile for Android by automatically detecting and setting up the Android NDK if needed. 4 years ago
  Fredia Huya-Kouadio 918b218b55 Update gradle build files to automatically perform signing and zipalign tasks for custom builds. 4 years ago
  Fredia Huya-Kouadio edf762fba6 Add a separate `nativeSrcsConfigs` module to handle Android Studio constraints for native code editor support. 4 years ago