Fredia Huya-Kouadio
|
7495a8a02e
Add support for embedding game process in the Android Editor
|
7 months ago |
Ricardo Subtil
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b77aa473a1
Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization
|
1 year ago |
Thaddeus Crews
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156bc92282
Merge pull request #98397 from adamscott/add-tmp-support
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8 months ago |
Adam Scott
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1b3e483899
Add file and dir temporary utilities
|
10 months ago |
rune-scape
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d58b2e879f
Get rid of easily removable uses of const_cast
|
1 year ago |
Fredia Huya-Kouadio
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a5897d579b
Update the `GodotHost` interface to support signing and verifying Android apks
|
1 year ago |
Radiant
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789c6ebdfd
Implement `amplitude` to Input.vibrate_handheld
|
1 year ago |
Fredia Huya-Kouadio
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764de7fe31
Collapse the gdextension arguments into the `GDExtensionData` struct
|
1 year ago |
Fredia Huya-Kouadio
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ede88cf59d
Fix loading GDExtension dependencies on Android
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1 year ago |
DmitriySalnikov
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b73e740786
Add renaming of PDB files to avoid blocking them
|
1 year ago |
Muller-Castro
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a8bc9f3e78
Add const lvalue ref to core/* container parameters
|
1 year ago |
Yuri Sizov
|
fc3f40f37d
Improve engine startup/shutdown benchmarks
|
1 year ago |
Fredia Huya-Kouadio
|
8cc7739197
Godot Android plugin re-architecture
|
2 years ago |
Rémi Verschelde
|
9e4315bb50
Style: Harmonize header includes in platform ports
|
2 years ago |
Fredia Huya-Kouadio
|
831b4a5366
Improve startup benchmarking
|
2 years ago |
Fabio Alessandrelli
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6fd9982358
[TLS] Add support for platform-specific CA bundles.
|
2 years ago |
Juan Linietsky
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273a6eeb66
Redo how the remote filesystem works
|
2 years ago |
Fredia Huya-Kouadio
|
ec4d720850
Fix the issue causing the Godot Android Editor to crash when returning from the launched and running game
|
2 years ago |
Fredia Huya-Kouadio
|
da3e380240
Update the logic to calculate the screen scale on Android
|
2 years ago |
Rémi Verschelde
|
d95794ec8a
One Copyright Update to rule them all
|
2 years ago |
bruvzg
|
ecec415988
Use system fonts as fallback and improve system font handling.
|
2 years ago |
MJacred
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ac9786c525
Add get_distribution_name() and get_version() to OS
|
2 years ago |
Fredia Huya-Kouadio
|
f9c19298ce
Add full support for Android scoped storage.
|
4 years ago |
Marcel Admiraal
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2afef001e7
Cleanup Android C++ code
|
3 years ago |
Emmanuel Leblond
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80f61352fb
Add GDNativeInterface::get_library_path to GDExtension
|
3 years ago |
Rémi Verschelde
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f8ab79e68a
Zero initialize all pointer class and struct members
|
3 years ago |
Fredia Huya-Kouadio
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b176b31f5d
Fix flickering issues with low processor mode on Android
|
3 years ago |
Fredy Huya-Kouadio
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5711037bf6
Android port of the Godot Editor
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4 years ago |
Rémi Verschelde
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fe52458154
Update copyright statements to 2022
|
3 years ago |
Pedro J. Estébanez
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07adf1193d
Drop broken Android 32-bit framebuffer setting for a reliable one for depth buffer
|
3 years ago |