Pāvels Nadtočajevs
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e1f129cb52
Support MIME types in file dialog filters on macOS and Linux.
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9 months ago |
Hilderin
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9d2a4c03be
Embedding game process in editor
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10 months ago |
Anish Mishra
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0dfd18c84b
[DisplayServer] Add feature flag for native file dialog access to `user/res` and `options`
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10 months ago |
Summersay415
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6d14cd6ff9
Fix fallbacks to OpenGL
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9 months ago |
bruvzg
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25f439c573
[DisplayServer] Implement has_hardware_keyboard method for Android and iOS.
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10 months ago |
SheepYhangCN
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3b839347df
Added fallback_to_opengl3
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11 months ago |
Stuart Carnie
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2d0165574d
Add Metal support for macOS (arm64) and iOS
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1 year ago |
Pedro J. Estébanez
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32d9c93af3
Improve handling of rendering startup errors
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1 year ago |
bruvzg
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714effdf07
[DisplayServer] Add error messages and descriptions to callbacks.
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1 year ago |
Paulo Poiati
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a3769c0edc
Properly set window class in Wayland
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1 year ago |
A Thousand Ships
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31e7ee63f2
Fix unsafe uses of `Callable.is_null()`
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1 year ago |
bruvzg
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7f52e5bd44
[iOS] Fix sensors orientation.
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1 year ago |
bruvzg
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dc01658ee9
[DisplayServer] Add separate feature flags for different native dialog types.
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1 year ago |
bruvzg
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c65a667924
Move `global_menu_*` methods to a separate `NativeMenu` class.
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1 year ago |
bruvzg
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ee53ae28df
Add method to get "base" system UI color (macOS/Windows) and system theme change callback.
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1 year ago |
bruvzg
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f458943455
[macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension.
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1 year ago |
Dario
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73eff10c76
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
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1 year ago |
Rémi Verschelde
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74b03edf1e
Merge pull request #82800 from Sauermann/fix-screen-mousemotion
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1 year ago |
Rémi Verschelde
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4f478a55cc
Merge pull request #86843 from RandomShaper/fix_null_ptr
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1 year ago |
Pedro J. Estébanez
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d5a5dd52e8
Avoid several null-dereferences of ApiContextRD
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1 year ago |
Markus Sauermann
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2235a1cbd0
Add screen-related attributes to mouse input events
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1 year ago |
Mel Collins
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8406e60522
Add InputEventKey.location to tell left from right
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2 years ago |
Pedro J. Estébanez
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12a519bae2
Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
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1 year ago |
Zach Coleman
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6a8f6bae4c
Make screen_get_refresh_rate() respect iOS Low Power Mode
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1 year ago |
A Thousand Ships
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f18aa00e85
Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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1 year ago |
kobewi
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09b30be86d
Add vararg call() method to C++ Callable
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2 years ago |
bruvzg
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e1c7104e46
[iOS] Fix build with Xcode 15.
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1 year ago |
Zae
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428eb1309a
Support dark mode on Android and iOS.
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1 year ago |
bruvzg
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1887a9df19
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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3 years ago |
bruvzg
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28db3c7158
[DisplayServer] Add method to check if native window is focused.
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2 years ago |