Commit History

Author SHA1 Message Date
  Michael Alexsander 58e79bfa9a Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 11 months ago
  kobewi 413c11357d Use Core/Scene stringnames consistently 1 year ago
  kobewi a262d2d881 Add shorthand for using singleton string names 2 years ago
  Micky 445b1e9c5f Allow VisibleOnScreenNotifier2D/3D to have empty `enable_node_path` 1 year ago
  Ninni Pipping bbf203bc32 Hide clip_children for non-drawn CanvasItems 2 years ago
  Rémi Verschelde 0d6fede757 Merge pull request #69809 from KoBeWi/runtime_enabler_2d 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  kobewi 256e250c87 Fix VisibleOnScreenEnabler disabling in editor 2 years ago
  Micky e31bb5ffeb Rename `CanvasItem.update()` to `queue_redraw()` 3 years ago
  kobewi 7bae94910e Update VisibleOnScreenNotifier2D when rect changed 3 years ago
  Aaron Franke 5dc3bfb80e Use suffixes for units in nodes and resources 3 years ago
  FireForge 88a8038387 Capitalize/fix some property enum hints 3 years ago
  Rémi Verschelde 0f5455230c Use `switch` consistently in `_notification` (`scene` folder) 3 years ago
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 years ago
  Aaron Franke eb4902a455 Fix some unnecessary includes 4 years ago
  reduz ab2456b740 Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD 4 years ago