Michael Alexsander
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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11 months ago |
kobewi
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413c11357d
Use Core/Scene stringnames consistently
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1 year ago |
kobewi
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a262d2d881
Add shorthand for using singleton string names
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2 years ago |
Micky
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445b1e9c5f
Allow VisibleOnScreenNotifier2D/3D to have empty `enable_node_path`
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1 year ago |
Ninni Pipping
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bbf203bc32
Hide clip_children for non-drawn CanvasItems
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2 years ago |
Rémi Verschelde
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0d6fede757
Merge pull request #69809 from KoBeWi/runtime_enabler_2d
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2 years ago |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
kobewi
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256e250c87
Fix VisibleOnScreenEnabler disabling in editor
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2 years ago |
Micky
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e31bb5ffeb
Rename `CanvasItem.update()` to `queue_redraw()`
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3 years ago |
kobewi
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7bae94910e
Update VisibleOnScreenNotifier2D when rect changed
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3 years ago |
Aaron Franke
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5dc3bfb80e
Use suffixes for units in nodes and resources
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3 years ago |
FireForge
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88a8038387
Capitalize/fix some property enum hints
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3 years ago |
Rémi Verschelde
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0f5455230c
Use `switch` consistently in `_notification` (`scene` folder)
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3 years ago |
Rémi Verschelde
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fe52458154
Update copyright statements to 2022
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3 years ago |
Aaron Franke
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eb4902a455
Fix some unnecessary includes
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4 years ago |
reduz
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ab2456b740
Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD
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4 years ago |