Commit History

Autor SHA1 Mensaxe Data
  Rudolph Bester b162c59097 Fix GPUParticlesCollisionHeightField3D adding collisions excluded by its layer_mask hai 9 meses
  A Thousand Ships a1846b27ea Improve use of `Ref.is_null/valid` hai 1 ano
  A Thousand Ships 9dc231366d Fix super call in various `get_configuration_warnings` methods hai 1 ano
  A Thousand Ships 308dbb8c63 [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` hai 1 ano
  A Thousand Ships 79ba22a73f Use `Vector*` component-wise `min/max/clamp` functions where applicable hai 1 ano
  Rémi Verschelde 21f0529aa9 Revert "Update Node::get_configuration_warnings signature" hai 1 ano
  RedMser d3852deaa4 Update Node::get_configuration_warnings signature %!s(int64=2) %!d(string=hai) anos
  Samuele Panzeri a2be742f97 Fix editor lock on sdf collision bake on error %!s(int64=2) %!d(string=hai) anos
  Marius Hanl a59819630d Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all %!s(int64=2) %!d(string=hai) anos
  Adam Scott ea33001b95 Add safety-checks before some servers `free()` %!s(int64=2) %!d(string=hai) anos
  dzil123 d50a2e1e51 GPUParticlesCollisionSDF3D add null `bake_step_function` check %!s(int64=2) %!d(string=hai) anos
  kobewi 072f6feaba Make some Image methods static %!s(int64=3) %!d(string=hai) anos
  Haoyu Qiu 95c860c607 Remove invalid suffix hint for enum property %!s(int64=3) %!d(string=hai) anos
  bruvzg 0103af1ddd Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. %!s(int64=3) %!d(string=hai) anos
  Marc Gilleron aed3822a93 Change return type of `get_configuration_warnings` to `PackedStringArray` %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio f7292dbeb3 Rename `or_lesser` range property hint to `or_less` %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde bc81c02fe1 Merge pull request #62571 from Calinou/gpuparticlescollisionsdf3d-add-bake-mask %!s(int64=3) %!d(string=hai) anos
  Juan Linietsky c7255388e1 Remove ThreadWorkPool, replace by WorkerThreadPool %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio 32973094f5 Add a Bake Mask property to GPUParticlesCollisionSDF3D %!s(int64=3) %!d(string=hai) anos
  FireForge 4678736a39 Add suffixes to all nodes and resources %!s(int64=3) %!d(string=hai) anos
  Aaron Franke 5dc3bfb80e Use suffixes for units in nodes and resources %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio 515676a7f5 Remove unused `GPUParticlesCollisionHeightField3D.follow_camera_push_ratio` property %!s(int64=3) %!d(string=hai) anos
  Aaron Franke fa7a7795f0 Rename Basis get_axis to get_column, remove redundant methods %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 0f5455230c Use `switch` consistently in `_notification` (`scene` folder) %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde fe52458154 Update copyright statements to 2022 %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio cf936ae0dd Rename GPUParticles attractor and collision nodes to have a 3D suffix %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio 8fb7e622a6 Rename built-in `SGN()` macro to `SIGN()` %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde 0ae65472e7 clang-format: Enable `BreakBeforeTernaryOperators` %!s(int64=4) %!d(string=hai) anos
  Aaron Franke 7e51e4cb84 Fix some LGTM errors of "Multiplication result converted to larger type" %!s(int64=4) %!d(string=hai) anos