تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Hilderin 055b418e4d Fix Selection Game View 9 ماه پیش
  bruvzg 9163d8c336 Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Add flags to control last/single line justification. 2 سال پیش
  bruvzg b4fe514aa3 [Sprite3D/Label3D] Expose alpha antialiasing properties. 2 سال پیش
  bruvzg 1c774a6083 Fix unsafe murmur3 hash use for the default material keys, expose alpha hash transparency mode for default materials and Label3D and Sprite3D. 2 سال پیش
  bruvzg 5361ec9f43 Implement BiDi override mode for GDScript source. 2 سال پیش
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 سال پیش
  Yuri Sizov 1a24c9e14b Make `_validate_property` a multilevel method 3 سال پیش
  Hugo Locurcio a13d8578e0 Tweak Label3D defaults for better readability 3 سال پیش
  bruvzg 344ba0ffaf Refactor Font configuration and import UI, and Font resources. 3 سال پیش
  bruvzg 329923c6ac Use custom key structs, instead of raw hashes for the Label3D and TextMesh, to avoid potential hash collisions. 3 سال پیش
  bruvzg b5c96df277 Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer. 3 سال پیش
  bruvzg f9fbe92e8a [Label3D, 4.x] Monitor default theme font changes, to prevent use of invalid materials. 3 سال پیش
  reduz 746dddc067 Replace most uses of Map by HashMap 3 سال پیش
  bruvzg 0a0e94d996 Expose Label3D and Sprite*3D material render priority properties. 3 سال پیش
  bruvzg be2ee9d277 [Label3D] Add offset property. 3 سال پیش
  bruvzg be611c1c05 Implement Label3D node. 3 سال پیش