Commit History

Autor SHA1 Mensaxe Data
  Malcolm Anderson 2f5b97c7f9 Add `volume_linear` property and methods for audio-related classes hai 11 meses
  Silc Lizard (Tokage) Renew 761a20f7a7 Add hint for oneshot & warning when it will be updated continuously hai 1 ano
  Raul Santos 7fd261c8c1 Expose `AudioStreamPlayer{2D,3D}::set_playing` and remove `AudioStreamPlayer::{2D,3D}::_is_active` hai 1 ano
  Kusok 8c7dd3cb61 Add `stop_callable` to `AudioStreamPlayerInternal` hai 1 ano
  Adam Scott 52fa4f05f3 Add samples playback support hai 1 ano
  aaronp64 58931c073d Check for NaN in set_volume_db functions hai 1 ano
  Aaron Franke 35c99bbcc1 Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const hai 1 ano
  kobewi 0c7db3cdad Add AudioStreamPlayerInternal to unify stream players hai 1 ano
  Juan Linietsky a40fe16866 Implement audio stream playback parameters. hai 1 ano
  A Thousand Ships 72fccd82c5 [Audio] Fix pausing stream on entering tree %!s(int64=2) %!d(string=hai) anos
  MewPurPur f29b6e73c2 Add a bus_renamed AudioServer signal %!s(int64=2) %!d(string=hai) anos
  Hugo Locurcio 49b6067aba Use StringName consistently to refer to the Master audio bus name %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde 9583c20171 Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale %!s(int64=2) %!d(string=hai) anos
  Silc Renew 75330887d7 Implement blending audio feature to AnimationTree %!s(int64=2) %!d(string=hai) anos
  Juan Linietsky 4383b5ab1e Simplify AudioStreamPolyphonic %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all %!s(int64=2) %!d(string=hai) anos
  stmSi 2041616934 Fix Editor hanging if audiostream's pitch_scale is NaN %!s(int64=2) %!d(string=hai) anos
  Micky a7ce7b1d3f Fix AudioStreamPlayer not resuming after returning to SceneTree %!s(int64=3) %!d(string=hai) anos
  Micky 59e11934d8 Rename `str2var` to `str_to_var` and similar %!s(int64=3) %!d(string=hai) anos
  Yuri Sizov 1a24c9e14b Make `_validate_property` a multilevel method %!s(int64=3) %!d(string=hai) anos
  reduz d1ddee2258 Implement BPM support %!s(int64=3) %!d(string=hai) anos
  Aaron Franke 5dc3bfb80e Use suffixes for units in nodes and resources %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 0f5455230c Use `switch` consistently in `_notification` (`scene` folder) %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde fe52458154 Update copyright statements to 2022 %!s(int64=3) %!d(string=hai) anos
  Lightning_A e078f970db Rename `remove()` to `remove_at()` when removing by index %!s(int64=4) %!d(string=hai) anos
  Lyuma c088a2dd89 Fix crash due to reentrancy in AudioStreamPlayer* finished signal. %!s(int64=4) %!d(string=hai) anos
  reduz d03b7fbe09 Refactored Node3D rotation modes %!s(int64=4) %!d(string=hai) anos
  Douglas Leão 39a90751dc Allow AudioStreamPlayer(2D) to provide `pitch_scale` on playback %!s(int64=4) %!d(string=hai) anos
  Ellen Poe 0e3cab41eb Add polyphony to Audio Stream Player nodes %!s(int64=4) %!d(string=hai) anos
  Ellen Poe 3598d300cb Do all audio mixing in the AudioServer %!s(int64=4) %!d(string=hai) anos