Commit History

Autor SHA1 Mensaxe Data
  Hendrik Brucker 62776842df [VisualShader] Add reroute node and improve port drawing hai 1 ano
  Hendrik Brucker a81561cbd9 Add GraphFrame and integrate it in VisualShader hai 1 ano
  Mansur Isaev 631d722674 Add `set_slot_custom_icon` and `get_slot_custom_icon` to GraphNode %!s(int64=2) %!d(string=hai) anos
  Yuri Sizov fe000277ea Bind remaining theme properties to their respective classes %!s(int64=2) %!d(string=hai) anos
  Hendrik Brucker 5afe78bd9c Clean up/refactor GraphNode and make it more flexible %!s(int64=2) %!d(string=hai) anos
  Hendrik Brucker 662d8c76b3 Remove GraphNode's comment property and related functionality %!s(int64=2) %!d(string=hai) anos
  lawnjelly b69c8b4791 Single Compilation Unit build. %!s(int64=2) %!d(string=hai) anos
  Michael Alexsander 8118d0d2f5 Add more uses of appropriate cursors when resizing/moving some UI nodes %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all %!s(int64=2) %!d(string=hai) anos
  Yuri Sizov 29c8504dd9 Improve parameter naming and documentation in GraphEdit and GraphNode %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde f9998455ce Merge pull request #63249 from V-Sekai/animation_tree_editor_read_only %!s(int64=3) %!d(string=hai) anos
  SaracenOne 75f1357ced Add read-only mode to AnimationTreeEditor plugins %!s(int64=3) %!d(string=hai) anos
  Marc Gilleron 22fcdffd17 Make GraphNode::_validate_property protected so GraphNode can be inherited. %!s(int64=3) %!d(string=hai) anos
  Yuri Sizov 1a24c9e14b Make `_validate_property` a multilevel method %!s(int64=3) %!d(string=hai) anos
  bruvzg 344ba0ffaf Refactor Font configuration and import UI, and Font resources. %!s(int64=3) %!d(string=hai) anos
  Hendrik Brucker 771cb1261a Improve and fix the GraphNode port hotzones %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde df2de05c5f Merge pull request #60463 from Geometror/improve-vs-1 %!s(int64=3) %!d(string=hai) anos
  reduz 746dddc067 Replace most uses of Map by HashMap %!s(int64=3) %!d(string=hai) anos
  Hendrik Brucker 6d876baf60 Improve the VisualShader/VisualScript editor UI %!s(int64=3) %!d(string=hai) anos
  Yuri Sizov 107b6f299c Reorganize inspector layout workflow for Control nodes %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde fe52458154 Update copyright statements to 2022 %!s(int64=3) %!d(string=hai) anos
  Umang Kalra 9aa0b3c46e Fixes sync issue between position_offset and rect_position in GraphNode %!s(int64=4) %!d(string=hai) anos
  reduz 5cecdfa8af Entirely removes BIND_VMETHOD in favor of GDVIRTUAL %!s(int64=4) %!d(string=hai) anos
  Anilforextra 2c3c3b2829 -Added missing setters to GraphNode. %!s(int64=4) %!d(string=hai) anos
  Rafał Mikrut 7961a1dea3 Initialize class variables with default values in scene/ [2/2] %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 %!s(int64=4) %!d(string=hai) anos
  Marcel Admiraal 4b8b803931 Rename Control margin to offset %!s(int64=4) %!d(string=hai) anos
  bruvzg 99666de00f [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. %!s(int64=5) %!d(string=hai) anos
  Marcel Admiraal 26fcf2b04c Add override keywords. %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks %!s(int64=5) %!d(string=hai) anos