提交历史

作者 SHA1 备注 提交日期
  arkology 046793b260 `TextureProgressBar` minimum size selection as maximum among all textures 9 月之前
  arkology c46c3ddf37 Tweak `TextureProgressBar` `NOTIFICATION_DRAW` to support 9-patch stretch in radial modes 10 月之前
  Yufeng Ying 73d85f46c9 Remove unused headers in scene. 10 月之前
  arkology 15bd2a9bc1 Show TextureProgressBar radial cross only when editing the scene 11 月之前
  arkology d692b7bdde Improve set_radial_initial_angle by removing loops 11 月之前
  Anni Ryynänen 2c5befde43 Fix atlas texture positioning in circular TextureProgressBar 1 年之前
  kleonc 7f6951b1f6 Fix TextureProgressBar radial mode invalid polygon edge case 1 年之前
  A Thousand Ships a0dbdcc3ab Replace `find` with `contains/has` where applicable 1 年之前
  A Thousand Ships 308dbb8c63 [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 1 年之前
  kobewi 914528180f Misc code cleanup 1 年之前
  A Thousand Ships 79ba22a73f Use `Vector*` component-wise `min/max/clamp` functions where applicable 1 年之前
  Hugo Locurcio 9f1870ec49 Hide ineffective TextureProgressBar properties in the editor 1 年之前
  kobewi de4a3fa151 Unify and streamline connecting to Resource changes 2 年之前
  Hendrik Brucker 7e21eb7e00 Extract and reorganize texture resource classes 2 年之前
  kleonc cdc63214fe TextureProgressBar Update upon texture changes 2 年之前
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 年之前
  arkology 825f5671f1 Support AtlasTexture in radial modes of TextureProgressBar 3 年之前
  Micky e31bb5ffeb Rename `CanvasItem.update()` to `queue_redraw()` 3 年之前
  风青山 e561c68256 Add some codes, returnes directly if the value is not changed. 3 年之前
  FireForge 4678736a39 Add suffixes to all nodes and resources 3 年之前
  Aaron Franke 5dc3bfb80e Use suffixes for units in nodes and resources 3 年之前
  FireForge ed79931be9 Fix "Stretch Margin" group in TextureProgressBar 3 年之前
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 年之前
  kobewi ea7cc1dea9 Rename minimum_size_changed() method 3 年之前
  Red Headphone 8a6c6d5329 progress_offset now added to reference cross draw function 3 年之前
  floppyhammer f9b1ce0922 Fix nine patch of circular TextureProgressBar 4 年之前
  floppyhammer a238816f0b Fix bilinear TextureProgressBar with nine patch enabled 4 年之前
  Anilforextra cdd912c48e Construct values only when necessary. 4 年之前
  kobewi e78ee616f7 Add offset for TextureProgress progress texture 4 年之前
  floppyhammer b08dc1ea35 Improve nine patch behavior of TextureProgressBar 4 年之前