Alex Threlfo
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e4fd2f003f
Support custom sky rotation in SDFGI
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8 months ago |
Adam Scott
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0d350e7108
Set clang-format `RemoveSemicolon` rule to `true`
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10 months ago |
Thaddeus Crews
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b37fc1014a
Style: Apply new `clang-format` changes
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1 year ago |
Bastiaan Olij
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5a98845655
Implement hooks into renderer
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2 years ago |
Dario
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cc4d39b0c1
Acyclic Command Graph for RenderingDevice.
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1 year ago |
Rémi Verschelde
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f021d33940
Merge pull request #81167 from bitsawer/fix_sdfgi_editor_change
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1 year ago |
A Thousand Ships
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fdd3d36c6d
[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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1 year ago |
bitsawer
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836705d7a9
Reset SDFGI when changing editor scene tabs
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2 years ago |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
Bastiaan Olij
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ddc4ae1175
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
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2 years ago |
Bastiaan Olij
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2cd84be64d
Extracting render buffers and changing it to a more generic solution
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3 years ago |
clayjohn
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385ee5c70b
Implement Physical Light Units as an optional setting.
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3 years ago |
Bastiaan Olij
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f50f0844e9
Fix resource leaks in VoxelGI
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3 years ago |
Rémi Verschelde
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2cdef4d532
Merge pull request #63589 from RandomShaper/sdfgi_debug_pc
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3 years ago |
Hugo Locurcio
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a0795b4347
Tweak VoxelGI defaults for better quality
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3 years ago |
Pedro J. Estébanez
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278950f731
Keep SdfgiDebug shader's push constant size <= 128
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3 years ago |
Bastiaan Olij
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f579125eeb
Restructure environment in render implementation
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3 years ago |
Bastiaan Olij
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0bd042c601
Change RendererSceneRender::GeometryInstance so more code is shared among renderers
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3 years ago |
Bastiaan Olij
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bad5c659a4
Move Sky(RD) into environment
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3 years ago |
Rémi Verschelde
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90019676b0
Code quality: Fix header guards consistency
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3 years ago |
reduz
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455c06ecd4
Implement Vector4, Vector4i, Projection
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3 years ago |
Rémi Verschelde
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4f7bfacfcd
Merge pull request #62478 from BastiaanOlij/split_effects_20220628
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3 years ago |
Bastiaan Olij
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eefcb5ed67
Move screen space effects into a separate class
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3 years ago |
Rémi Verschelde
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5bea531228
Merge pull request #62848 from RandomShaper/shader_writability_improvement
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3 years ago |
Pedro J. Estébanez
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4ac2008782
Make SDFGI direct light shader follow the same-writability rule
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3 years ago |
Bastiaan Olij
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d139131aab
Adding Variable Rate Shading support to Godot
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3 years ago |
Rémi Verschelde
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55fca1cb94
Merge pull request #62344 from BastiaanOlij/extract_dependencies
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3 years ago |
Hugo Locurcio
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c9037a8d2c
Remove unused anisotropy setter/getter methods in VoxelGI
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3 years ago |
Bastiaan Olij
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ecfcfd97fa
Split dependency logic
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3 years ago |
Bastiaan Olij
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997810e417
Split GI effects and fix stereoscopic rendering of GI effects
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3 years ago |