Commit History

Author SHA1 Message Date
  Alex Threlfo e4fd2f003f Support custom sky rotation in SDFGI 8 months ago
  Adam Scott 0d350e7108 Set clang-format `RemoveSemicolon` rule to `true` 10 months ago
  Thaddeus Crews b37fc1014a Style: Apply new `clang-format` changes 1 year ago
  Bastiaan Olij 5a98845655 Implement hooks into renderer 2 years ago
  Dario cc4d39b0c1 Acyclic Command Graph for RenderingDevice. 1 year ago
  Rémi Verschelde f021d33940 Merge pull request #81167 from bitsawer/fix_sdfgi_editor_change 1 year ago
  A Thousand Ships fdd3d36c6d [Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 1 year ago
  bitsawer 836705d7a9 Reset SDFGI when changing editor scene tabs 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  Bastiaan Olij ddc4ae1175 Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 2 years ago
  Bastiaan Olij 2cd84be64d Extracting render buffers and changing it to a more generic solution 3 years ago
  clayjohn 385ee5c70b Implement Physical Light Units as an optional setting. 3 years ago
  Bastiaan Olij f50f0844e9 Fix resource leaks in VoxelGI 3 years ago
  Rémi Verschelde 2cdef4d532 Merge pull request #63589 from RandomShaper/sdfgi_debug_pc 3 years ago
  Hugo Locurcio a0795b4347 Tweak VoxelGI defaults for better quality 3 years ago
  Pedro J. Estébanez 278950f731 Keep SdfgiDebug shader's push constant size <= 128 3 years ago
  Bastiaan Olij f579125eeb Restructure environment in render implementation 3 years ago
  Bastiaan Olij 0bd042c601 Change RendererSceneRender::GeometryInstance so more code is shared among renderers 3 years ago
  Bastiaan Olij bad5c659a4 Move Sky(RD) into environment 3 years ago
  Rémi Verschelde 90019676b0 Code quality: Fix header guards consistency 3 years ago
  reduz 455c06ecd4 Implement Vector4, Vector4i, Projection 3 years ago
  Rémi Verschelde 4f7bfacfcd Merge pull request #62478 from BastiaanOlij/split_effects_20220628 3 years ago
  Bastiaan Olij eefcb5ed67 Move screen space effects into a separate class 3 years ago
  Rémi Verschelde 5bea531228 Merge pull request #62848 from RandomShaper/shader_writability_improvement 3 years ago
  Pedro J. Estébanez 4ac2008782 Make SDFGI direct light shader follow the same-writability rule 3 years ago
  Bastiaan Olij d139131aab Adding Variable Rate Shading support to Godot 3 years ago
  Rémi Verschelde 55fca1cb94 Merge pull request #62344 from BastiaanOlij/extract_dependencies 3 years ago
  Hugo Locurcio c9037a8d2c Remove unused anisotropy setter/getter methods in VoxelGI 3 years ago
  Bastiaan Olij ecfcfd97fa Split dependency logic 3 years ago
  Bastiaan Olij 997810e417 Split GI effects and fix stereoscopic rendering of GI effects 3 years ago