clayjohn
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96ce5c0001
Ensure Sky with custom fov has correction matrix applied to it in RD renderers
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7 months ago |
Alex Threlfo
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5f617663aa
fix: separate sky luminance and user brightness calculations around fog
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8 months ago |
CrazyRoka
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d9ef826c54
Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations
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1 year ago |
Dario
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6d5ac8f7ef
Resolve load and store ops automatically for render passes for discardable textures.
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10 months ago |
clayjohn
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02efdb28dc
Unify y-flip behavior for sky in RD backends
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9 months ago |
Adam Scott
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0d350e7108
Set clang-format `RemoveSemicolon` rule to `true`
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10 months ago |
Rémi Verschelde
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82d7531a2e
Merge pull request #95990 from Breush/76166-sky-auto-radiance
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11 months ago |
Alexis Breust
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44e526d3d5
Sky: No more auto-selecting REALTIME mode if radiance is not 256
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11 months ago |
ComycSans
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09e59fbec5
Fix SkyRD::Sky::free() freeing material
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11 months ago |
Matias N. Goldberg
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364f916f3f
Add debug utilities for Vulkan
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1 year ago |
clayjohn
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eb62c5b27f
Revert change to default depth clear value in draw_list_begin
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1 year ago |
Khasehemwy
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d950f5f838
Use Reverse Z for the depth buffer
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1 year ago |
Dario
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cc4d39b0c1
Acyclic Command Graph for RenderingDevice.
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1 year ago |
A Thousand Ships
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fdd3d36c6d
[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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1 year ago |
Dario
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057367bf4f
Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
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1 year ago |
Dario
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9b91750fb1
Fix mipmap bias behavior by refactoring how samplers are created by Material Storage.
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1 year ago |
Rémi Verschelde
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1163dac9e3
Merge pull request #80215 from clayjohn/HDR-2D
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2 years ago |
clayjohn
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57eb762bae
Add option to enable HDR rendering in 2D
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2 years ago |
Matias N. Goldberg
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79c9edab3b
Draw sky as a fullscreen triangle
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2 years ago |
Parsleigh Scumble
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67c13fe4eb
Use defaults to initialize sky data in case of no sky
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2 years ago |
Yuri Sizov
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bb15241e06
Merge pull request #77740 from ChibiDenDen/simplify_vulkan
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2 years ago |
ChibiDenDen
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35715e510f
replace sampler arrays with constant sampler elements
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2 years ago |
Bastiaan Olij
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66272ea26e
Fix volumetric fog in stereo by projection vertex in combined space
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2 years ago |
Rémi Verschelde
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347a8e20ae
Merge pull request #69324 from RedMser/advanced-settings-errors
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2 years ago |
Bastiaan Olij
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901cd7e3fe
Fix framebuffers in sky not being created on mobile renderer
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2 years ago |
RedMser
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ed960453b7
Make solving project setting errors easier
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2 years ago |
Bastiaan Olij
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a8ec72cf94
Move roughness limiter and sort into their own classes
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2 years ago |
Yuri Rubinsky
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94831c7209
Forbid passing multiview sampler to the custom function in shaders
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2 years ago |
clayjohn
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bc64a734d3
Fix various crashes relating to low roughness_layers
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2 years ago |
clayjohn
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5f94b378ab
Validate another case of using DATA_FORMAT_A2B10G10R10_UNORM_PACK32 texture with storage flag
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2 years ago |