Commit History

Author SHA1 Message Date
  Rémi Verschelde 3014eec40d Merge pull request #99407 from devloglogan/rec-resolution 7 months ago
  devloglogan e7f6b7ea0b Allow using custom Rect2i for rendering with OpenXR 11 months ago
  Stuart Carnie abd0e6990c Renderer: minor optimisation when running `gl_compatibility` mode 7 months ago
  Rémi Verschelde 0f76ee4688 Merge pull request #101110 from clayjohn/light2d-rect-fix 7 months ago
  Stuart Carnie 11dc4f2e5e Metal: Add MetalFX upscaling support 9 months ago
  clayjohn 7e8facc526 Update Light2D rect_cache even when not using shadows. 7 months ago
  clayjohn 30801af298 Properly transform light rect and occluder rect to perform light2d culling in canvas space 8 months ago
  Rémi Verschelde 190ae9f9dc Merge pull request #100302 from clayjohn/light2d-optimize 8 months ago
  clayjohn 7c61252dd7 Optimize PointLight2D shadow rendering by reducing draw calls and RD state changes. 8 months ago
  Rémi Verschelde d60c0e21a6 Merge pull request #88313 from wagnerfs/run-time-anisotropic-filtering 8 months ago
  devloglogan 3deb5884d7 Renderer agnostic motion vector rendering/OpenXR changes 8 months ago
  Wagner 6995b6a03e Allow changing the anisotropic filter level at run-time per Viewport 8 months ago
  Alvin Wong 1bd66af54c Apply snap 2D transforms to pixel to viewport 1 year ago
  Stuart Carnie 5cfacc8767 [Editor,Servers]: Minor optimizations 11 months ago
  Rémi Verschelde f4037d6f6c Merge pull request #92496 from clayjohn/HDR-2D-sRGB 1 year ago
  Bastiaan Olij 1eb0039b6e Fix regression around OpenGL swapchain optimisation for OpenXR 1 year ago
  jsjtxietian 46ed290fef Add warning when use FSR1 on renderer other than forward plus 1 year ago
  clayjohn fa3e00e2c4 Ensure Motion Vectors are enabled by particles and skeletons when using the Motion Vector debug draw option 1 year ago
  clayjohn 3b9d074fd7 Ensure MovieWriter output is in gamma space when using HDR 2D 1 year ago
  Pedro J. Estébanez 1589433e8f Apply additional fixes to servers' threading 1 year ago
  A Thousand Ships 955d5affa8 Reduce and prevent unnecessary random-access to `List` 1 year ago
  Bastiaan Olij 9042ddf19f Improvements to VRS/Foveated rendering 1 year ago
  Rémi Verschelde 0c71ba7801 Merge pull request #89880 from dsnopek/openxr-composition-layers-node3d-drs 1 year ago
  David Snopek 0f2b804059 Add support for OpenXR composition layers 1 year ago
  Markus Sauermann d14a84a166 Add early return when setting `transparent_bg` 1 year ago
  Ricardo Buring 2ed2ccc2d8 Fixed Timestep Interpolation (2D) 1 year ago
  Aaron Franke 9e0b38ecd3 Disable XR server when compiling without 3D 1 year ago
  Rémi Verschelde 9050ee1542 Merge pull request #87297 from adamscott/2d-pixel-art-stability 1 year ago
  Adam Scott 35b640107f Stabilize snapping 2D transforms to pixel 1 year ago
  Dario 73eff10c76 Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 1 year ago