Pedro J. Estébanez
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6465432570
Save cluster render shader from being optimized out entirely
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2 years ago |
Rémi Verschelde
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3e6a731904
Merge pull request #76418 from reduz/method-bind-validated-call
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2 years ago |
Juan Linietsky
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1c93606e47
Add ValidatedCall to MethodBind
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2 years ago |
Pedro J. Estébanez
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09aa1bbdb3
Fix unsupported sampler filter used for voxel GI
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2 years ago |
Rémi Verschelde
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ed85a2c8ce
Merge pull request #70663 from EpEpDragon/feature_buffer_get_data_size_option
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2 years ago |
Bastiaan Olij
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093289364f
Add layer slice support to render device and render buffers
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2 years ago |
EpEpDragon
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36d02882b9
Added optional offset and size parameter to RenderDevice buffer_get_data method
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2 years ago |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
Yuri Rubinsky
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807632a90c
Changed `STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT` type to enum flags
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2 years ago |
Pedro J. Estébanez
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14e301467e
Refactor SPIR-V reflection into a generic RenderingDevice feature
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2 years ago |
Yuri Rubinsky
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6e48db69a3
Changed `RD::PipelineDynamicStateFlags` type to enum flags
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2 years ago |
Yuri Rubinsky
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5934eef44c
Changed `RenderingDevice::TextureUsageBits` type to enum flags
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2 years ago |
Rémi Verschelde
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e7418cac3d
Merge pull request #68942 from Chaosus/barrier_mask_flags
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2 years ago |
Yuri Rubinsky
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acaf38cfbc
Expose `BarrierMask` as flags enum in `RenderingDevice`
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2 years ago |
Rémi Verschelde
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a9a75e643e
Merge pull request #68527 from pkdawson/vertex-array-offsets
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2 years ago |
Bastiaan Olij
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616ba8745f
Fix VRS issues
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2 years ago |
Patrick Dawson
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d7136f2d51
Add `offsets` parameter to RenderingDevice::vertex_array_create
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2 years ago |
Clay John
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8fd92ed867
Merge pull request #64710 from MinusKube/window-size-crash
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2 years ago |
Micky
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c1b5b68eee
Rename remaining "*_enable" to "*_enabled"
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2 years ago |
MinusKube
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f5a808192b
Prevent windows from having a size greater than device limit
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3 years ago |
Rémi Verschelde
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3a62c294c7
Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray
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3 years ago |
kobewi
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7adc8376ed
Change Array arguments to TypedArray
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3 years ago |
Bastiaan Olij
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2cd84be64d
Extracting render buffers and changing it to a more generic solution
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3 years ago |
Rémi Verschelde
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02d510bd07
Merge pull request #63003 from Geometror/msaa-2d
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3 years ago |
bruvzg
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bcc3643989
Add font LCD sub-pixel anti-aliasing support.
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3 years ago |
Hendrik Brucker
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e96b1a2c0c
Implement MSAA for 2D [Vulkan only]
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3 years ago |
Juan Linietsky
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f999f52f0a
Add a Framebuffer cache
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3 years ago |
Bastiaan Olij
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d139131aab
Adding Variable Rate Shading support to Godot
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3 years ago |
Hugo Locurcio
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31194f5b1c
Add `get_video_adapter_api_version()` to RenderingServer
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4 years ago |
jfons
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e69d762dd0
Add color pass flags to Forward Clustered renderer
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3 years ago |