Rudolph Bester
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b162c59097
Fix GPUParticlesCollisionHeightField3D adding collisions excluded by its layer_mask
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7 months ago |
Ricardo Buring
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56fc0fd175
CPUParticles2D - Add ability to follow physics interpolated target
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7 months ago |
David House
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e6daec9cf8
Added indirect drawing functionality to MultiMesh
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9 months ago |
QbieShay
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e9eb0b6082
Implemented tools around particles seed randomization.
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1 year ago |
Yufeng Ying
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e88e30c273
Remove unused headers in servers.
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8 months ago |
Thaddeus Crews
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b715fabd70
Merge pull request #76371 from ze2j/array_mesh_surface_remove
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8 months ago |
Thaddeus Crews
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d3e5b62ea2
Merge pull request #99230 from paddy-exe/instance_uniforms_compatability_renderer
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8 months ago |
kobewi
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ceefc0d38a
Implement 2D instance shader parameters
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2 years ago |
Rémi Verschelde
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d60c0e21a6
Merge pull request #88313 from wagnerfs/run-time-anisotropic-filtering
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8 months ago |
Thaddeus Crews
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bfc66f0608
Merge pull request #100282 from devloglogan/motion-vectors-openxr
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8 months ago |
Thaddeus Crews
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7c015a768f
Merge pull request #99958 from lander-vr/reflection-probe-blend-property
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8 months ago |
Rémi Verschelde
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0e5c337453
Merge pull request #85653 from BlueCube3310/lightmap-gi-shadowmask
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8 months ago |
BlueCube3310
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189c8eb671
Implement shadowmasks for LightmapGI
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1 year ago |
Matias N. Goldberg
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acf439e96d
Keep processing Graphics if there are pending operations
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8 months ago |
devloglogan
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3deb5884d7
Renderer agnostic motion vector rendering/OpenXR changes
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8 months ago |
landervr
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05010180ce
ReflectionProbe add Blend Distance
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8 months ago |
Wagner
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6995b6a03e
Allow changing the anisotropic filter level at run-time per Viewport
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8 months ago |
ze2j
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97e0b43faa
Add ArrayMesh::surface_remove
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8 months ago |
David House
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6e9d31f602
Implemented multimesh_get_buffer_rd_rid function into RenderingServer.
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9 months ago |
Thaddeus Crews
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11b90086b7
Merge pull request #96705 from elmajime/camera_from_external_feed
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9 months ago |
maxime.chambefort
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6f846eb5c5
Added external camera feed from external plugin on Android
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1 year ago |
Thaddeus Crews
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cfc05c5e0f
Merge pull request #85338 from EMBYRDEV/shadow-caster-mask
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10 months ago |
Dario
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e2c6daf7ef
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
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1 year ago |
David Snopek
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1a6f8512bc
Add external texture support (GLES3)
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1 year ago |
David Snopek
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7d56b09f23
Expose a function to create textures from a native handle in the compatibility renderer
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11 months ago |
Rémi Verschelde
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6a9ecdcf0c
Merge pull request #91818 from rburing/fti_multimesh
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1 year ago |
Rémi Verschelde
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8acd82f70e
Merge pull request #89919 from BlueCube3310/bicubic-lightmap
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1 year ago |
Rémi Verschelde
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f4037d6f6c
Merge pull request #92496 from clayjohn/HDR-2D-sRGB
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1 year ago |
BlueCube3310
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ef9bb1a207
Implement support for bicubic lightmap filtering
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1 year ago |
Ricardo Buring
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1728f80e7c
Fixed Timestep Interpolation: MultiMesh
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1 year ago |