Commit History

Author SHA1 Message Date
  Chaosus 4a16a0d60c Fix broken sky shader 11 months ago
  Chaosus 7d9ced5311 Fix shader crash when using unary minus in expression 11 months ago
  jsjtxietian 0ed341cd1e Change shader compiler default setting to avoid doctool error 1 year ago
  Jakub Marcowski b38ac30fe0 Fully initialize all members of structs `IdentifierActions`, `GeneratedCode` and `DefaultIdentifierActions` 1 year ago
  ChibiDenDen 35715e510f replace sampler arrays with constant sampler elements 2 years ago
  Bastiaan Olij 85c478e170 Make screen texture and depth texture work in Multiview 2 years ago
  clayjohn faea9f5c10 Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  Yuri Rubinsky a2c32590ee Fix global uniform crash at editor startup 2 years ago
  clayjohn 028ef2edc8 Add shader uniform hints for screen textures so users can specify custom filter and repeat modes. 3 years ago
  Yuri Rubinsky cf240a7ae0 Refactor shader hints 3 years ago
  reduz 45af29da80 Add a new HashSet template 3 years ago
  reduz 746dddc067 Replace most uses of Map by HashMap 3 years ago
  Rémi Verschelde c273ddc3ee Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 3 years ago
  Yuri Roubinsky 422f7b280f Optimize include files to improve `shader_language.h` compilation speed 3 years ago
  clayjohn 99064d57db New OpenGL batching canvas renderer 3 years ago