Commit történet

Szerző SHA1 Üzenet Dátum
  Rémi Verschelde 25b2f1780a Style: Harmonize header includes in modules 2 éve
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 éve
  reduz de0ca3b999 Refactor module initialization 3 éve
  reduz 6f51eca1e3 Discern between virtual and abstract class bindings 3 éve
  Rémi Verschelde fe52458154 Update copyright statements to 2022 4 éve
  Fabio Alessandrelli 42a1777531 [Net] Implement lower level ENet wrappers. 4 éve
  reduz 5ad4f26659 Implement the ability to disable classes 4 éve
  Fabio Alessandrelli b31e8530b2 [Net] Rename NetworkedMultiplayerENet to ENetMultiplayerPeer. 4 éve
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 5 éve
  reduz 127458ed17 Reorganized core/ directory, it was too fatty already 5 éve
  Rémi Verschelde 0ee0fa42e6 Style: Enforce braces around if blocks and loops 5 éve
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 5 éve
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 6 éve
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 7 éve
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path 7 éve
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 8 éve
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 8 éve
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 8 éve
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 éve
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 éve
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 9 éve
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 9 éve
  Juan Linietsky 38338e90c0 ENet windows compilation fixes. 9 éve
  Juan Linietsky c21aae65b6 -Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher level" networking. 9 éve