Commit History

Author SHA1 Message Date
  Lukas Tenbrink e2931a5c19 Make conversions from `NodePath` to `String` explicit. 4 months ago
  Thaddeus Crews 8f6bb119f4 Merge pull request #100602 from KoBeWi/over_100_changes_in_50_random_files_aka_the_best_kind_of_PR 7 months ago
  Kiro 23129a66ed Replace append_utfx with direct String::utfx 7 months ago
  Lukas Tenbrink ffa6ef220b Use `append_` instead of `parse_` for `String` methods. 7 months ago
  kobewi bc9d0c7835 Add templated version of ObjectDB::get_instance() 7 months ago
  Fabio Alessandrelli 90d5d26026 [MP] Partially revert cache cleanup, track paths as fallback 1 year ago
  Daniel Snd 1a9d95f933 Fix Multiplayer Spawner freeing node after client disconnected Issue 1 year ago
  kobewi 413c11357d Use Core/Scene stringnames consistently 1 year ago
  kobewi a262d2d881 Add shorthand for using singleton string names 2 years ago
  Fabio Alessandrelli 4b973f451e [MP] Gracefully handle cache confirmation of deleted nodes 1 year ago
  Fabio Alessandrelli 853df2895a [MP] Handle cleanup of "scene cache" nodes 1 year ago
  Fabio Alessandrelli 61cf7d180c [MP] Optimize multiplayer NodePath caching 2 years ago
  A Thousand Ships 517e9f8aef [Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2 years ago
  Rémi Verschelde 25b2f1780a Style: Harmonize header includes in modules 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  Fabio Alessandrelli 92ed27d8f6 [MP] Improve network profiler. 3 years ago
  Fabio Alessandrelli 7536d15fe3 [MP] Let MultiplayerAPI handle packet relaying and peer signaling. 3 years ago
  LinuxUserGD 6e6569aa78 fix 'Comparison result is always the same' warnings 3 years ago
  Fabio Alessandrelli ca7d572908 [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 3 years ago