提交历史

作者 SHA1 备注 提交日期
  Thaddeus Crews 324512e11c Style: Replace header guards with `#pragma once` 7 月之前
  Rudolph Bester b162c59097 Fix GPUParticlesCollisionHeightField3D adding collisions excluded by its layer_mask 7 月之前
  Rémi Verschelde 21f0529aa9 Revert "Update Node::get_configuration_warnings signature" 1 年之前
  RedMser d3852deaa4 Update Node::get_configuration_warnings signature 2 年之前
  Marius Hanl a59819630d Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 3 年之前
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 年之前
  bruvzg 0103af1ddd Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2 年之前
  Marc Gilleron aed3822a93 Change return type of `get_configuration_warnings` to `PackedStringArray` 3 年之前
  Hugo Locurcio 32973094f5 Add a Bake Mask property to GPUParticlesCollisionSDF3D 3 年之前
  Hugo Locurcio 515676a7f5 Remove unused `GPUParticlesCollisionHeightField3D.follow_camera_push_ratio` property 3 年之前
  reduz 6f51eca1e3 Discern between virtual and abstract class bindings 3 年之前
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 年之前
  Hugo Locurcio cf936ae0dd Rename GPUParticles attractor and collision nodes to have a 3D suffix 3 年之前
  Aaron Franke eb4902a455 Fix some unnecessary includes 4 年之前
  Aaron Franke 03e2544d50 Use real_t and double where appropriate in Particles 4 年之前
  Aaron Franke de3f6699a5 Rename Transform to Transform3D in core 4 年之前
  Rafał Mikrut 003bb8e1a8 Initialize class variables with default values in scene/ [1/2] 4 年之前
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 年之前
  reduz 127458ed17 Reorganized core/ directory, it was too fatty already 4 年之前
  reduz 26f5bd245c Implement GPU Particle Collisions 4 年之前