Adam Johnston
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d72006119d
Add node started/finished signals for animation state machines
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7 months ago |
Adam Wychowaniec
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d193af78c5
Expose `AnimationNode(StateMachine/BlendTree).get_node_list()`
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4 months ago |
Thaddeus Crews
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324512e11c
Style: Replace header guards with `#pragma once`
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7 months ago |
Chaosus
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7adb986e15
Fix orphan strings in `AnimationNodeStateMachine`
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9 months ago |
lullabyist
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366fa9ff39
Reduce opacity of nodes with no shared transition when selecting an AnimationNodeStateMachine node
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10 months ago |
Silc Lizard (Tokage) Renew
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4de79fed45
Determine break_loop_at_end 1 frame earlier using prediction by delta
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1 year ago |
Silc Lizard (Tokage) Renew
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7cdeac94d1
Fix StateMachine process when transition to end & optimize StringName
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1 year ago |
Silc Lizard (Tokage) Renew
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6dd410854c
Rework AnimationNode process for retrieving the semantic time info
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1 year ago |
Micky
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cd2032a90b
Optimise Object's `get_argument_options`
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1 year ago |
Micky
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e5c1da1c61
Add Autocompletion for AnimationNodeStateMachine & BlendTree
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1 year ago |
Silc Lizard (Tokage) Renew
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1b95827d3e
Implement AnimationManager the base class of AnimationPlayer/Tree
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2 years ago |
Juan Linietsky
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1c93606e47
Add ValidatedCall to MethodBind
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2 years ago |
Silc Renew
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991e6e90ba
Rework StateMachine and nested StateMachine process
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2 years ago |
Silc Renew
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fff3ae1d89
Fix NodeTransition initialization and AnimationNode remapping method
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2 years ago |
Silc Renew
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4525181c2d
Make restart in NodeStateMachine / NodeTransition optional
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2 years ago |
SaracenOne
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02a82c9531
Add indicator for state machine transition fade progress and position of state transitioning from.
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2 years ago |
Silc Renew
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8b04f58604
Expose fading_from_node from StateMachine
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2 years ago |
Silc Renew
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8bfaf098c7
Add next/reset function to AnimationStateMachine
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2 years ago |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
Rémi Verschelde
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ecd895a860
Merge pull request #70278 from TokageItLab/add-animation-started-finished-signal-to-tree
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2 years ago |
Silc Renew
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4cd144d5fb
Add animation_started/finished signals to AnimationTree
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2 years ago |
SaracenOne
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092dbe52a9
Change auto_advance flag to advance_mode enum and unify with disabled flag.
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2 years ago |
Silc Renew
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c1ec99f0e1
Refactor process of AnimationTree for end of animation
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2 years ago |
Guilherme Sousa
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12940e53c1
Remove expression base node for transitions
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2 years ago |
Silc Renew
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2c2e1a7736
added Curve in animation node transition for better control over cros…
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3 years ago |
Guilherme Felipe de C. G. da Silva
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0ad580a740
Fix AnimationNodeStateMachine::rename_node
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3 years ago |
SaracenOne
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75a8606b83
Add AnimationTree Advance Expressions
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3 years ago |
Guilherme Felipe de C. G. da Silva
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7fc3aa43ce
Fix ObjectDB instances leaked on state machine when editor closes
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3 years ago |
Rémi Verschelde
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5b3d596285
Merge pull request #60774 from TokageItLab/root-seek-mode
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3 years ago |
reduz
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746dddc067
Replace most uses of Map by HashMap
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3 years ago |