Pāvels Nadtočajevs
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610c98c1ce
Add `SVGTexture`support to `NinePatchRect`, `TextureProgressBar` and `StyleBoxTexture`.
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1 week ago |
LuoZhihao
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8ba4656ea3
Compile out editor-only logic within `validate_property` in games
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2 months ago |
Thaddeus Crews
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94282d88f9
Core: Use `Math` namespace for constants
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4 months ago |
Pāvels Nadtočajevs
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b106dfd4f9
Base accessibility API.
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4 months ago |
arkology
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046793b260
`TextureProgressBar` minimum size selection as maximum among all textures
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6 months ago |
arkology
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c46c3ddf37
Tweak `TextureProgressBar` `NOTIFICATION_DRAW` to support 9-patch stretch in radial modes
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7 months ago |
Yufeng Ying
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73d85f46c9
Remove unused headers in scene.
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7 months ago |
arkology
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15bd2a9bc1
Show TextureProgressBar radial cross only when editing the scene
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8 months ago |
arkology
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d692b7bdde
Improve set_radial_initial_angle by removing loops
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9 months ago |
Anni Ryynänen
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2c5befde43
Fix atlas texture positioning in circular TextureProgressBar
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1 year ago |
kleonc
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7f6951b1f6
Fix TextureProgressBar radial mode invalid polygon edge case
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1 year ago |
A Thousand Ships
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a0dbdcc3ab
Replace `find` with `contains/has` where applicable
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1 year ago |
A Thousand Ships
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308dbb8c63
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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1 year ago |
kobewi
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914528180f
Misc code cleanup
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1 year ago |
A Thousand Ships
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79ba22a73f
Use `Vector*` component-wise `min/max/clamp` functions where applicable
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1 year ago |
Hugo Locurcio
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9f1870ec49
Hide ineffective TextureProgressBar properties in the editor
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1 year ago |
kobewi
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de4a3fa151
Unify and streamline connecting to Resource changes
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2 years ago |
Hendrik Brucker
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7e21eb7e00
Extract and reorganize texture resource classes
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2 years ago |
kleonc
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cdc63214fe
TextureProgressBar Update upon texture changes
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2 years ago |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
arkology
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825f5671f1
Support AtlasTexture in radial modes of TextureProgressBar
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2 years ago |
Micky
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e31bb5ffeb
Rename `CanvasItem.update()` to `queue_redraw()`
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3 years ago |
风青山
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e561c68256
Add some codes, returnes directly if the value is not changed.
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3 years ago |
FireForge
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4678736a39
Add suffixes to all nodes and resources
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3 years ago |
Aaron Franke
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5dc3bfb80e
Use suffixes for units in nodes and resources
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3 years ago |
FireForge
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ed79931be9
Fix "Stretch Margin" group in TextureProgressBar
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3 years ago |
Rémi Verschelde
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fe52458154
Update copyright statements to 2022
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3 years ago |
kobewi
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ea7cc1dea9
Rename minimum_size_changed() method
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3 years ago |
Red Headphone
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8a6c6d5329
progress_offset now added to reference cross draw function
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3 years ago |
floppyhammer
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f9b1ce0922
Fix nine patch of circular TextureProgressBar
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3 years ago |