Commit History

Author SHA1 Message Date
  Pāvels Nadtočajevs 610c98c1ce Add `SVGTexture`support to `NinePatchRect`, `TextureProgressBar` and `StyleBoxTexture`. 1 week ago
  LuoZhihao 8ba4656ea3 Compile out editor-only logic within `validate_property` in games 2 months ago
  Thaddeus Crews 94282d88f9 Core: Use `Math` namespace for constants 4 months ago
  Pāvels Nadtočajevs b106dfd4f9 Base accessibility API. 4 months ago
  arkology 046793b260 `TextureProgressBar` minimum size selection as maximum among all textures 6 months ago
  arkology c46c3ddf37 Tweak `TextureProgressBar` `NOTIFICATION_DRAW` to support 9-patch stretch in radial modes 7 months ago
  Yufeng Ying 73d85f46c9 Remove unused headers in scene. 7 months ago
  arkology 15bd2a9bc1 Show TextureProgressBar radial cross only when editing the scene 8 months ago
  arkology d692b7bdde Improve set_radial_initial_angle by removing loops 9 months ago
  Anni Ryynänen 2c5befde43 Fix atlas texture positioning in circular TextureProgressBar 1 year ago
  kleonc 7f6951b1f6 Fix TextureProgressBar radial mode invalid polygon edge case 1 year ago
  A Thousand Ships a0dbdcc3ab Replace `find` with `contains/has` where applicable 1 year ago
  A Thousand Ships 308dbb8c63 [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 1 year ago
  kobewi 914528180f Misc code cleanup 1 year ago
  A Thousand Ships 79ba22a73f Use `Vector*` component-wise `min/max/clamp` functions where applicable 1 year ago
  Hugo Locurcio 9f1870ec49 Hide ineffective TextureProgressBar properties in the editor 1 year ago
  kobewi de4a3fa151 Unify and streamline connecting to Resource changes 2 years ago
  Hendrik Brucker 7e21eb7e00 Extract and reorganize texture resource classes 2 years ago
  kleonc cdc63214fe TextureProgressBar Update upon texture changes 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  arkology 825f5671f1 Support AtlasTexture in radial modes of TextureProgressBar 2 years ago
  Micky e31bb5ffeb Rename `CanvasItem.update()` to `queue_redraw()` 3 years ago
  风青山 e561c68256 Add some codes, returnes directly if the value is not changed. 3 years ago
  FireForge 4678736a39 Add suffixes to all nodes and resources 3 years ago
  Aaron Franke 5dc3bfb80e Use suffixes for units in nodes and resources 3 years ago
  FireForge ed79931be9 Fix "Stretch Margin" group in TextureProgressBar 3 years ago
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 years ago
  kobewi ea7cc1dea9 Rename minimum_size_changed() method 3 years ago
  Red Headphone 8a6c6d5329 progress_offset now added to reference cross draw function 3 years ago
  floppyhammer f9b1ce0922 Fix nine patch of circular TextureProgressBar 3 years ago