Commit History

Author SHA1 Message Date
  kobewi 34b485d62b Remove empty constructors and destructors from scene/ 3 months ago
  Yufeng Ying 4f4031a675 Replace size() == 0 with is_empty(). 5 months ago
  Chaosus 7ecdfc8b52 Add `samplerExternalOES` type to shader globals 8 months ago
  kobewi 413c11357d Use Core/Scene stringnames consistently 1 year ago
  kobewi a262d2d881 Add shorthand for using singleton string names 1 year ago
  Aaron Franke 6aac3e4a16 Disable all 3D nodes, physics, and resources when compiling without 3D 1 year ago
  Rémi Verschelde 21f0529aa9 Revert "Update Node::get_configuration_warnings signature" 1 year ago
  RedMser d3852deaa4 Update Node::get_configuration_warnings signature 2 years ago
  bitsawer 71e32364ee Fix ShaderGlobalsOverride property handling 1 year ago
  bitsawer 23c375d6b4 Fix shader uniform storage conversions and crash 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  Marc Gilleron aed3822a93 Change return type of `get_configuration_warnings` to `PackedStringArray` 2 years ago
  Yuri Rubinsky 8191b3c110 Rename `uniform` to `parameter` across the engine 3 years ago
  Hugo Locurcio 4b42379c8f Rename RenderingServer global shader uniform methods to be more explicit 3 years ago
  reduz 455c06ecd4 Implement Vector4, Vector4i, Projection 3 years ago
  reduz 8b7c7f5a75 Add a new HashMap implementation 3 years ago
  Hugo Locurcio aabbb40009 Make `{call,set,notify}_group()` immediate by default 4 years ago
  Hendrik Brucker cf58d23a72 Add Vector4 to VisualShader 3 years ago
  Rémi Verschelde 7119d355eb String: Remove TTR and DTR defines in non-tools build 3 years ago
  Rémi Verschelde 0f5455230c Use `switch` consistently in `_notification` (`scene` folder) 3 years ago
  Rémi Verschelde 4be8f200f0 Fix crash calling `_activate()` on ShaderGlobalsOverride out of tree 3 years ago
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 years ago
  Aaron Franke eb4902a455 Fix some unnecessary includes 4 years ago
  reduz d41e3f9aeb Fix Command Queue Crash 4 years ago
  Aaron Franke 08a85352fb Rename Variant TRANSFORM to TRANSFORM3D 4 years ago
  Nathan Franke 2a8c59c171 Use Array for node configuration warnings 4 years ago
  Rafał Mikrut 7961a1dea3 Initialize class variables with default values in scene/ [2/2] 4 years ago
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 years ago
  Marcel Admiraal 5b937d493f Rename empty() to is_empty() 4 years ago
  reduz 221a2a1742 Refactored variant constructor logic 4 years ago