kobewi
|
34b485d62b
Remove empty constructors and destructors from scene/
|
3 months ago |
Yufeng Ying
|
4f4031a675
Replace size() == 0 with is_empty().
|
5 months ago |
Chaosus
|
7ecdfc8b52
Add `samplerExternalOES` type to shader globals
|
8 months ago |
kobewi
|
413c11357d
Use Core/Scene stringnames consistently
|
1 year ago |
kobewi
|
a262d2d881
Add shorthand for using singleton string names
|
1 year ago |
Aaron Franke
|
6aac3e4a16
Disable all 3D nodes, physics, and resources when compiling without 3D
|
1 year ago |
Rémi Verschelde
|
21f0529aa9
Revert "Update Node::get_configuration_warnings signature"
|
1 year ago |
RedMser
|
d3852deaa4
Update Node::get_configuration_warnings signature
|
2 years ago |
bitsawer
|
71e32364ee
Fix ShaderGlobalsOverride property handling
|
1 year ago |
bitsawer
|
23c375d6b4
Fix shader uniform storage conversions and crash
|
2 years ago |
Rémi Verschelde
|
d95794ec8a
One Copyright Update to rule them all
|
2 years ago |
Marc Gilleron
|
aed3822a93
Change return type of `get_configuration_warnings` to `PackedStringArray`
|
2 years ago |
Yuri Rubinsky
|
8191b3c110
Rename `uniform` to `parameter` across the engine
|
3 years ago |
Hugo Locurcio
|
4b42379c8f
Rename RenderingServer global shader uniform methods to be more explicit
|
3 years ago |
reduz
|
455c06ecd4
Implement Vector4, Vector4i, Projection
|
3 years ago |
reduz
|
8b7c7f5a75
Add a new HashMap implementation
|
3 years ago |
Hugo Locurcio
|
aabbb40009
Make `{call,set,notify}_group()` immediate by default
|
4 years ago |
Hendrik Brucker
|
cf58d23a72
Add Vector4 to VisualShader
|
3 years ago |
Rémi Verschelde
|
7119d355eb
String: Remove TTR and DTR defines in non-tools build
|
3 years ago |
Rémi Verschelde
|
0f5455230c
Use `switch` consistently in `_notification` (`scene` folder)
|
3 years ago |
Rémi Verschelde
|
4be8f200f0
Fix crash calling `_activate()` on ShaderGlobalsOverride out of tree
|
3 years ago |
Rémi Verschelde
|
fe52458154
Update copyright statements to 2022
|
3 years ago |
Aaron Franke
|
eb4902a455
Fix some unnecessary includes
|
4 years ago |
reduz
|
d41e3f9aeb
Fix Command Queue Crash
|
4 years ago |
Aaron Franke
|
08a85352fb
Rename Variant TRANSFORM to TRANSFORM3D
|
4 years ago |
Nathan Franke
|
2a8c59c171
Use Array for node configuration warnings
|
4 years ago |
Rafał Mikrut
|
7961a1dea3
Initialize class variables with default values in scene/ [2/2]
|
4 years ago |
Rémi Verschelde
|
b5334d14f7
Update copyright statements to 2021
|
4 years ago |
Marcel Admiraal
|
5b937d493f
Rename empty() to is_empty()
|
4 years ago |
reduz
|
221a2a1742
Refactored variant constructor logic
|
4 years ago |