Rémi Verschelde
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41ffc696d2
Merge pull request #93449 from Calinou/basematerial3d-refraction-use-depth-comparison
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преди 10 месеца |
Hugo Locurcio
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8a485ff658
Fix BaseMaterial3D refracting objects located in front of the material
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преди 1 година |
David Snopek
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c2af6bcb59
GDExtension: Mark virtual function as `is_required` in `extension_api.json`
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преди 1 година |
A Thousand Ships
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194bdde947
Cleanup of raw `nullptr` checks with `Ref`
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преди 1 година |
Rakka Rage
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ba23b22153
Enable revert button for `ShaderMaterial::next_pass` and `ShaderMaterial::render_priority`.
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преди 11 месеца |
Yuri Rubinsky
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72c7e51905
Use `PackedVector4Array` instead of float array for vec4 array uniform
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преди 1 година |
Hugo Locurcio
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281e0e6a5b
Allow BaseMaterial3D height/dither fade to work with Compatibility rendering
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преди 1 година |
BlueCube3310
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ea683cd152
Material: Fix marking as ready
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преди 1 година |
Rémi Verschelde
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2c50e87f60
Merge pull request #89470 from jsjtxietian/msdf-uv
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преди 1 година |
Rémi Verschelde
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bdefe53992
Merge pull request #91909 from KoBeWi/have_fun_reviewing_this
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преди 1 година |
kobewi
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413c11357d
Use Core/Scene stringnames consistently
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преди 1 година |
Pedro J. Estébanez
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187e5ef258
Let materials' shaders update happen on loader threads
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преди 1 година |
QbieShay
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41a2b0e83e
Added premult alpha blending to 3D (spatial) shaders.
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преди 1 година |
jsjtxietian
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0c0723c659
Fix shader compilation error when enabling texture MSDF and UV1 Triplanar at the same time
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преди 1 година |
Hugo Locurcio
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1e2b8992ae
Use raw string literals for BaseMaterial3D shader code generation
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преди 1 година |
clayjohn
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f4c6c807eb
Set a minimum of 0.01 for proximity fade to avoid undefined behavior in shader
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преди 1 година |
Micky
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cd2032a90b
Optimise Object's `get_argument_options`
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преди 1 година |
Erik Johnson
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eab95698cd
Fix shadows for billboarded Sprite3D's
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преди 2 години |
jsjtxietian
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f04b584ed3
Fix `ShaderMaterial::_property_get_revert` crash when given non-exist `p_name`
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преди 1 година |
Muller-Castro
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96a95cb974
Add const lvalue ref to container parameters
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преди 4 години |
Micky
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ca2f340384
Fix missing autocompletion for inheriting classes
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преди 1 година |
Hugo Locurcio
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70959a9c04
Fix typo in BaseMaterial3D conversion from 3.x SpatialMaterial
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преди 1 година |
bitsawer
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1ec97a7b91
Fix several Material texture parameter updates
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преди 1 година |
Raffaele Picca
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73918b0c70
Fixing incorrect normal map when using triplanar world mapping and mesh rotation
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преди 1 година |
bitsawer
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45f2ef4c0f
Fix BaseMaterial3D update with certain material settings
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преди 1 година |
Milan Gruner
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45a33cc749
Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog
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преди 1 година |
detomon
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d275a7487d
Initialize MSDF parameters in BaseMaterial3D with default
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преди 2 години |
kobewi
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de4a3fa151
Unify and streamline connecting to Resource changes
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преди 2 години |
Bastiaan Olij
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581d081ded
Take eye offset into account for depth in StandardMaterial3D
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преди 2 години |
Rémi Verschelde
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166643df32
Merge pull request #74937 from bitsawer/fix_uniform_storage
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преди 2 години |