Commit History

Автор SHA1 Съобщение Дата
  Rémi Verschelde 41ffc696d2 Merge pull request #93449 from Calinou/basematerial3d-refraction-use-depth-comparison преди 10 месеца
  Hugo Locurcio 8a485ff658 Fix BaseMaterial3D refracting objects located in front of the material преди 1 година
  David Snopek c2af6bcb59 GDExtension: Mark virtual function as `is_required` in `extension_api.json` преди 1 година
  A Thousand Ships 194bdde947 Cleanup of raw `nullptr` checks with `Ref` преди 1 година
  Rakka Rage ba23b22153 Enable revert button for `ShaderMaterial::next_pass` and `ShaderMaterial::render_priority`. преди 11 месеца
  Yuri Rubinsky 72c7e51905 Use `PackedVector4Array` instead of float array for vec4 array uniform преди 1 година
  Hugo Locurcio 281e0e6a5b Allow BaseMaterial3D height/dither fade to work with Compatibility rendering преди 1 година
  BlueCube3310 ea683cd152 Material: Fix marking as ready преди 1 година
  Rémi Verschelde 2c50e87f60 Merge pull request #89470 from jsjtxietian/msdf-uv преди 1 година
  Rémi Verschelde bdefe53992 Merge pull request #91909 from KoBeWi/have_fun_reviewing_this преди 1 година
  kobewi 413c11357d Use Core/Scene stringnames consistently преди 1 година
  Pedro J. Estébanez 187e5ef258 Let materials' shaders update happen on loader threads преди 1 година
  QbieShay 41a2b0e83e Added premult alpha blending to 3D (spatial) shaders. преди 1 година
  jsjtxietian 0c0723c659 Fix shader compilation error when enabling texture MSDF and UV1 Triplanar at the same time преди 1 година
  Hugo Locurcio 1e2b8992ae Use raw string literals for BaseMaterial3D shader code generation преди 1 година
  clayjohn f4c6c807eb Set a minimum of 0.01 for proximity fade to avoid undefined behavior in shader преди 1 година
  Micky cd2032a90b Optimise Object's `get_argument_options` преди 1 година
  Erik Johnson eab95698cd Fix shadows for billboarded Sprite3D's преди 2 години
  jsjtxietian f04b584ed3 Fix `ShaderMaterial::_property_get_revert` crash when given non-exist `p_name` преди 1 година
  Muller-Castro 96a95cb974 Add const lvalue ref to container parameters преди 4 години
  Micky ca2f340384 Fix missing autocompletion for inheriting classes преди 1 година
  Hugo Locurcio 70959a9c04 Fix typo in BaseMaterial3D conversion from 3.x SpatialMaterial преди 1 година
  bitsawer 1ec97a7b91 Fix several Material texture parameter updates преди 1 година
  Raffaele Picca 73918b0c70 Fixing incorrect normal map when using triplanar world mapping and mesh rotation преди 1 година
  bitsawer 45f2ef4c0f Fix BaseMaterial3D update with certain material settings преди 1 година
  Milan Gruner 45a33cc749 Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog преди 1 година
  detomon d275a7487d Initialize MSDF parameters in BaseMaterial3D with default преди 2 години
  kobewi de4a3fa151 Unify and streamline connecting to Resource changes преди 2 години
  Bastiaan Olij 581d081ded Take eye offset into account for depth in StandardMaterial3D преди 2 години
  Rémi Verschelde 166643df32 Merge pull request #74937 from bitsawer/fix_uniform_storage преди 2 години