Apples
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d674c9e289
Add stencil support for spatial materials
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2 yıl önce |
Apples
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7574a5dbb3
Add depth function for spatial materials
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1 yıl önce |
Thaddeus Crews
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506417fe43
Merge pull request #105623 from lodetrick/section-feature-hide
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2 ay önce |
Logan Detrick
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1a427d3dec
Add feature hint string and "On" text for checkable groups
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3 ay önce |
clayjohn
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9a1def8da1
Add new StandardMaterial properties to allow users to control FPS-style objects (hands, weapons, tools close to the camera)
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1 yıl önce |
Capry
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9828c365c3
Add support for bent normals for indirect lighting and specular occlusion
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1 yıl önce |
landervr
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56730d0cb2
Add specular occlusion from ambient light
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3 ay önce |
Thaddeus Crews
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324512e11c
Style: Replace header guards with `#pragma once`
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6 ay önce |
Dario
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34a19f07a4
Restore dirty list for BaseMaterial3D but don't use it on resource loader.
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8 ay önce |
Dario
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e2c6daf7ef
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
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1 yıl önce |
David Snopek
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c2af6bcb59
GDExtension: Mark virtual function as `is_required` in `extension_api.json`
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1 yıl önce |
Pedro J. Estébanez
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187e5ef258
Let materials' shaders update happen on loader threads
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1 yıl önce |
QbieShay
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41a2b0e83e
Added premult alpha blending to 3D (spatial) shaders.
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1 yıl önce |
Micky
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cd2032a90b
Optimise Object's `get_argument_options`
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1 yıl önce |
Muller-Castro
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96a95cb974
Add const lvalue ref to container parameters
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4 yıl önce |
Clay
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acb65377cd
Cleanup instances of using uint32_t for mesh formats
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1 yıl önce |
bitsawer
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45f2ef4c0f
Fix BaseMaterial3D update with certain material settings
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1 yıl önce |
clayjohn
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51ed3aef63
Vertex and attribute compression to reduce the size of the vertex format.
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1 yıl önce |
Milan Gruner
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45a33cc749
Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog
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1 yıl önce |
clayjohn
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86550ea3c5
Hash ORM flag in BaseMaterial to differentiate between ORM and Standard materials
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2 yıl önce |
RedworkDE
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69f2bc2751
Improve `SelfList` and fix error in `BaseMaterial3D` when running doctool
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2 yıl önce |
Pedro J. Estébanez
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b6647a5808
Avoid sync issues in materials with scheduled shader updates
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2 yıl önce |
clayjohn
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c69b14e96e
Add warnings for unsupported features in mobile and gl_compatibility backends
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2 yıl önce |
bruvzg
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b4fe514aa3
[Sprite3D/Label3D] Expose alpha antialiasing properties.
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2 yıl önce |
bruvzg
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1c774a6083
Fix unsafe murmur3 hash use for the default material keys, expose alpha hash transparency mode for default materials and Label3D and Sprite3D.
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2 yıl önce |
Rémi Verschelde
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1dfd236f15
Merge pull request #70377 from dsnopek/server-export-mk2
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2 yıl önce |
David Snopek
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74458b6e9b
Add "dedicated server" export mode which can strip unneeded visual resources
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2 yıl önce |
Juan Linietsky
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7dbc458bb4
Clean up shader parameter remap
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2 yıl önce |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 yıl önce |
Micky
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c1b5b68eee
Rename remaining "*_enable" to "*_enabled"
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2 yıl önce |