Commit History

Author SHA1 Message Date
  Mikael Hermansson d0826b0bfe Fix external resource IDs being lost for default properties 3 weeks ago
  LuoZhihao 784823ada1 Fix `script` property of custom resources inherited from scripts are not saved 2 months ago
  Thaddeus Crews bd94fc7c19 Merge pull request #107049 from OzelotVanilla/fix-resourcesaver-saving-default-value 2 months ago
  Michael Alexsander 454e4f817c Make build profile project detection also set build options 5 months ago
  Ozelot Vanilla 3772e7690d Fix `ResourceSaver` saving default value 2 months ago
  Yyf2333 22b5ec17fb Using iterator pattern instead of List::Element *. 6 months ago
  Yufeng Ying bebe037abf Add ConstIterator to Dictionary. 5 months ago
  Rémi Verschelde c049d07121 VariantParser: Ensure all parse errors have an explanation 1 year ago
  A Thousand Ships a1846b27ea Improve use of `Ref.is_null/valid` 1 year ago
  A Thousand Ships 68f638cf02 Use `(r)find_char` instead of `(r)find` for single characters 9 months ago
  Juan d57846087b Universalize UID support in all resource types 11 months ago
  Thaddeus Crews 7d31e16686 Merge pull request #86600 from nikitalita/fix-missing-resources 9 months ago
  nikitalita 95d2909474 Fix missing resource properties being dropped on save 1 year ago
  Hilderin fbd1643176 Fix lost of gdextension on editor startup. 10 months ago
  bruvzg 794920b1ff Partially revert 96780, remove warnings from project/editor settings `_get`. 10 months ago
  Juan abf9d24520 Make internal unique scene resource ID deterministic 11 months ago
  bruvzg 3009073b39 [Resource Loader] Do not check property type for non registered properties. 11 months ago
  Thaddeus Crews 9853a69144 Implement typed dictionaries 2 years ago
  lawnjelly 543ab3da11 Fix SCU global namespace conflict in `resource_format_text.cpp` 11 months ago
  Pedro J. Estébanez c1391489e3 GDScript: Enhance handling of cyclic dependencies 1 year ago
  Rémi Verschelde 76237c5f9b Merge pull request #91488 from akien-mga/resource-format-text-remove-obsolete-binary-conversion 1 year ago
  Rémi Verschelde c3a650ac46 Remove unused code to convert text resource format to binary 1 year ago
  K. S. Ernest (iFire) Lee f9b488508c Add PackedVector4Array Variant type 1 year ago
  Haoyu Qiu 941e5c4820 Use compatible text resource format when possible 1 year ago
  kobewi 445302a4b2 Improve error when scene/resource is saved with newer format 1 year ago
  Rémi Verschelde 8764769ee8 Merge pull request #89186 from groud/save_byte_arrays_as_base64_encoded 1 year ago
  A Thousand Ships 64146cb7f3 [Core] Add iteration support to `Array` 1 year ago
  Jordyfel 82de00a174 Type of exported typed array can be external resource 1 year ago
  Gilles Roudière de5073519e Save PackedByteArrays as base64 encoded 1 year ago
  Pedro J. Estébanez 5e144022e7 Enhance cache modes in resource loading 1 year ago