Commit History

作者 SHA1 備註 提交日期
  A Thousand Ships f11aff3841 Editor: Restructure editor code 1 月之前
  Lukas Tenbrink 91fe434a86 Always use `String` as `StringName` backing internally. 4 月之前
  Lukas Tenbrink ffa6ef220b Use `append_` instead of `parse_` for `String` methods. 4 月之前
  ocean 72045c8306 Scripting: Add script documentation cache to project 11 月之前
  Thaddeus Crews 7a438dc72e Merge pull request #97205 from tetrapod00/inspect-native-shader-code 9 月之前
  tetrapod00 12d2c05936 Add "Inspect Native Shader Code" to shader resource and shader editor 10 月之前
  Dario e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 1 年之前
  A Thousand Ships 194bdde947 Cleanup of raw `nullptr` checks with `Ref` 1 年之前
  Chaosus db251a3f99 Allow setting a cubemap as default parameter to shader 1 年之前
  jsjtxietian d1cd0c4780 Prevent add shader uniform doc when DocTool is not inited 1 年之前
  Rémi Verschelde 9eff940a64 Merge pull request #91549 from magian1127/4.0ChangeHighlightingStartKey 1 年之前
  Magian 8a92615ba0 Resolve conflict between shader uniform tooltips "/**" and general annotation "/**/". 1 年之前
  kobewi 413c11357d Use Core/Scene stringnames consistently 1 年之前
  Rémi Verschelde 5bd9f4dea5 Don't run Shader doc comments logic outside the editor 1 年之前
  Magian e3a7c751f2 Implement tooltips for shader uniform in the inspector. 1 年之前
  bitsawer 15eec2450a Fix empty shader resource loading 1 年之前
  bitsawer 26e3443eef Fix Shader and ShaderInclude resource loading 1 年之前
  kobewi de4a3fa151 Unify and streamline connecting to Resource changes 2 年之前
  bitsawer 905c10bc54 Fix shader type detection 2 年之前
  bitsawer 67038471ff Fix shader preprocessor cyclic include handling 2 年之前
  bitsawer 0acaccebaf Fix several shader preprocessor include issues 2 年之前
  bitsawer 81f9529a7e Fix shader include dependency handling 2 年之前
  Juan Linietsky 7dbc458bb4 Clean up shader parameter remap 2 年之前
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 年之前
  Adam Scott ea33001b95 Add safety-checks before some servers `free()` 2 年之前
  bruvzg ecec415988 Use system fonts as fallback and improve system font handling. 2 年之前
  Yuri Rubinsky 9d4816fd4a Fix `Shader::has_parameter` to return a correct value 2 年之前
  Yuri Rubinsky 8191b3c110 Rename `uniform` to `parameter` across the engine 2 年之前
  Yuri Rubinsky 22df2c527b Implement coloring for disabled branches in the shader editor 3 年之前
  Hugo Locurcio db22b7ded0 Rename shader parameter uniform setter/getter methods for consistency 3 年之前