kobewi
|
c3606cb5f3
Swap arguments of ResourceSaver.save()
|
3 年之前 |
Yuri Rubinsky
|
886c2d9681
Implement shader uniform groups/subgroups
|
3 年之前 |
reduz
|
f649678402
Clean up Shader Preprocessor
|
3 年之前 |
Yuri Roubinsky
|
7b94603baa
Adding shader preprocessor support
|
3 年之前 |
reduz
|
746dddc067
Replace most uses of Map by HashMap
|
3 年之前 |
Hugo Locurcio
|
180e5d3028
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
|
3 年之前 |
bruvzg
|
9381acb6a4
Make FileAccess and DirAccess classes reference counted.
|
3 年之前 |
Rémi Verschelde
|
fe52458154
Update copyright statements to 2022
|
3 年之前 |
Yuri Roubinsky
|
826e781bfa
Fix default_texture_param in shader pipeline to support uniform arrays
|
3 年之前 |
Hugo Locurcio
|
c012fbc8b2
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
|
3 年之前 |
clayjohn
|
1b2cd9f251
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
|
3 年之前 |
Lightning_A
|
c63b18507d
Use range iterators for `Map`
|
4 年之前 |
Aaron Franke
|
136dd887ad
Preserve original name in shader params cache
|
4 年之前 |
Aaron Franke
|
4e6efd1b07
Use C++ iterators for Lists in many situations
|
4 年之前 |
Lightning_A
|
e28fd07b2b
Rename `instance()`->`instantiate()` when it's a verb
|
4 年之前 |
Rémi Verschelde
|
9e328bb5b7
Core: Move DirAccess and FileAccess to `core/io`
|
4 年之前 |
Hugo Locurcio
|
b191a7547c
Rename the `.shader` file extension to `.gdshader`
|
4 年之前 |
reduz
|
f8d03b98e7
Improve resource load cache
|
4 年之前 |
Rafał Mikrut
|
7961a1dea3
Initialize class variables with default values in scene/ [2/2]
|
4 年之前 |
Rémi Verschelde
|
b5334d14f7
Update copyright statements to 2021
|
4 年之前 |
Rémi Verschelde
|
9d2e8f2f27
Variant: Rename Type::_RID to Type::RID
|
4 年之前 |
Rémi Verschelde
|
de284f931d
doc: Sync classref with current source
|
4 年之前 |
Marcus Brummer
|
ffbb211bbe
Set "shader_param/" prefix in Shader::has_param()
|
5 年之前 |
Rémi Verschelde
|
0ee0fa42e6
Style: Enforce braces around if blocks and loops
|
5 年之前 |
Rémi Verschelde
|
07bc4e2f96
Style: Enforce separation line between function definitions
|
5 年之前 |
Rémi Verschelde
|
0be6d925dc
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
5 年之前 |
Juan Linietsky
|
ae09b55a19
Exposed RenderingDevice to script API
|
5 年之前 |
Juan Linietsky
|
a6f3bc7c69
Renaming of servers for coherency.
|
5 年之前 |
Bastiaan Olij
|
c3fee7ba6c
Add shader based background mode
|
5 年之前 |
Rémi Verschelde
|
cb282c6ef0
Style: Set clang-format Standard to Cpp11
|
5 年之前 |