Qbieshay
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657dc82fe4
Sort bent normal output at the bottom to prevent visual shader breakage
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1 week ago |
Thaddeus Crews
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2f39f4746d
Merge pull request #107729 from Chaosus/vs_fix_missing_transform_preview
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1 month ago |
kobewi
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28a11ab551
Restore graph_offset property
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1 month ago |
Chaosus
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5a43220818
Add missing input transform to visual shader preview
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1 month ago |
Hendrik Brucker
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666d7c030b
[VisualShader] Fix and improve editor state persistence
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8 months ago |
LuoZhihao
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8ba4656ea3
Compile out editor-only logic within `validate_property` in games
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1 month ago |
Apples
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d674c9e289
Add stencil support for spatial materials
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2 years ago |
Apples
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7574a5dbb3
Add depth function for spatial materials
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1 year ago |
Capry
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9828c365c3
Add support for bent normals for indirect lighting and specular occlusion
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1 year ago |
Yufeng Ying
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2db0a44519
Remove vmap.h
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4 months ago |
Yufeng Ying
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31bfc41202
Replace VMap with HashMap in VisualShader.
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7 months ago |
dsmtE
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4e68f277c6
add REGION_RECT
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3 months ago |
Max Piepenbrink
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b28800e580
Include alpha in visual shader light function inputs
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4 months ago |
A Thousand Ships
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5113022dfe
Clean up some uses of `String::substr`
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5 months ago |
aaronp64
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c4db6687f9
Generate global code for VisualShader nodes that connect to VaryingSetters
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6 months ago |
A Thousand Ships
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a1846b27ea
Improve use of `Ref.is_null/valid`
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11 months ago |
Yufeng Ying
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73d85f46c9
Remove unused headers in scene.
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7 months ago |
Lukas Tenbrink
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b5c31ebb41
Add contains_char() for single-character 'contains' calls.
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7 months ago |
rune-scape
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d58b2e879f
Get rid of easily removable uses of const_cast
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1 year ago |
Chaosus
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a64b3fd3f8
Allow `SCREEN_UV` to be used in light function of spatial shader
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1 year ago |
Thaddeus Crews
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90ce26a27b
Merge pull request #94889 from rune-scape/no-const-list-erase
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8 months ago |
rune-scape
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a47daa0a44
Avoid const_cast in List::erase by requiring mutable elements
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1 year ago |
Thaddeus Crews
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6cef0a17fb
Merge pull request #98571 from timothyqiu/pname-no-editor
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8 months ago |
Haoyu Qiu
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d47425b35f
Don't mark `PROPERTY_USAGE_NO_EDITOR` properties for translation
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9 months ago |
Chaosus
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43a99fba3d
Add alpha channel display to vec4 previews of visual shader nodes
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9 months ago |
Rémi Verschelde
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9dfc41568a
Merge pull request #95984 from timothyqiu/what-identifier
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11 months ago |
Rémi Verschelde
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21bcff00e9
Merge pull request #95126 from Chaosus/shader_cubemap_fix
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11 months ago |
Chaosus
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db251a3f99
Allow setting a cubemap as default parameter to shader
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11 months ago |
Chaosus
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f538376c3b
Add `CLIP_SPACE_FAR` built-in to spatial shader
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11 months ago |
Haoyu Qiu
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8bf4ecc026
Add `String.is_valid_unicode_identifier()`
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11 months ago |