Commit History

Author SHA1 Message Date
  Qbieshay 657dc82fe4 Sort bent normal output at the bottom to prevent visual shader breakage 1 week ago
  Thaddeus Crews 2f39f4746d Merge pull request #107729 from Chaosus/vs_fix_missing_transform_preview 1 month ago
  kobewi 28a11ab551 Restore graph_offset property 1 month ago
  Chaosus 5a43220818 Add missing input transform to visual shader preview 1 month ago
  Hendrik Brucker 666d7c030b [VisualShader] Fix and improve editor state persistence 8 months ago
  LuoZhihao 8ba4656ea3 Compile out editor-only logic within `validate_property` in games 1 month ago
  Apples d674c9e289 Add stencil support for spatial materials 2 years ago
  Apples 7574a5dbb3 Add depth function for spatial materials 1 year ago
  Capry 9828c365c3 Add support for bent normals for indirect lighting and specular occlusion 1 year ago
  Yufeng Ying 2db0a44519 Remove vmap.h 4 months ago
  Yufeng Ying 31bfc41202 Replace VMap with HashMap in VisualShader. 7 months ago
  dsmtE 4e68f277c6 add REGION_RECT 3 months ago
  Max Piepenbrink b28800e580 Include alpha in visual shader light function inputs 4 months ago
  A Thousand Ships 5113022dfe Clean up some uses of `String::substr` 5 months ago
  aaronp64 c4db6687f9 Generate global code for VisualShader nodes that connect to VaryingSetters 6 months ago
  A Thousand Ships a1846b27ea Improve use of `Ref.is_null/valid` 11 months ago
  Yufeng Ying 73d85f46c9 Remove unused headers in scene. 7 months ago
  Lukas Tenbrink b5c31ebb41 Add contains_char() for single-character 'contains' calls. 7 months ago
  rune-scape d58b2e879f Get rid of easily removable uses of const_cast 1 year ago
  Chaosus a64b3fd3f8 Allow `SCREEN_UV` to be used in light function of spatial shader 1 year ago
  Thaddeus Crews 90ce26a27b Merge pull request #94889 from rune-scape/no-const-list-erase 8 months ago
  rune-scape a47daa0a44 Avoid const_cast in List::erase by requiring mutable elements 1 year ago
  Thaddeus Crews 6cef0a17fb Merge pull request #98571 from timothyqiu/pname-no-editor 8 months ago
  Haoyu Qiu d47425b35f Don't mark `PROPERTY_USAGE_NO_EDITOR` properties for translation 9 months ago
  Chaosus 43a99fba3d Add alpha channel display to vec4 previews of visual shader nodes 9 months ago
  Rémi Verschelde 9dfc41568a Merge pull request #95984 from timothyqiu/what-identifier 11 months ago
  Rémi Verschelde 21bcff00e9 Merge pull request #95126 from Chaosus/shader_cubemap_fix 11 months ago
  Chaosus db251a3f99 Allow setting a cubemap as default parameter to shader 11 months ago
  Chaosus f538376c3b Add `CLIP_SPACE_FAR` built-in to spatial shader 11 months ago
  Haoyu Qiu 8bf4ecc026 Add `String.is_valid_unicode_identifier()` 11 months ago