Yufeng Ying
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4f4031a675
Replace size() == 0 with is_empty().
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4 månader sedan |
A Thousand Ships
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a1846b27ea
Improve use of `Ref.is_null/valid`
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11 månader sedan |
A Thousand Ships
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955d5affa8
Reduce and prevent unnecessary random-access to `List`
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1 år sedan |
DennisManaa
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f248420a2b
made visual shader ports expandable by default if there is only one output port and it's of any vector type
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2 år sedan |
kobewi
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de4a3fa151
Unify and streamline connecting to Resource changes
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2 år sedan |
Hendrik Brucker
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7e21eb7e00
Extract and reorganize texture resource classes
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2 år sedan |
Yuri Rubinsky
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87eafe48b8
Add few improvements for `VisualShaderNodeParticleRandomness`
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2 år sedan |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 år sedan |
Yuri Rubinsky
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bd08f89fd2
Optimize a code generation of visual shader particles
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2 år sedan |
kobewi
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072f6feaba
Make some Image methods static
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3 år sedan |
bruvzg
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0103af1ddd
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
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2 år sedan |
Rémi Verschelde
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7ab01450cf
Fix MSVC warning C4702: unreachable code
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2 år sedan |
kobewi
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d2900429e8
Add static methods for creating Image and ImageTexture
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3 år sedan |
reduz
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746dddc067
Replace most uses of Map by HashMap
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3 år sedan |
Rémi Verschelde
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7119d355eb
String: Remove TTR and DTR defines in non-tools build
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3 år sedan |
Rémi Verschelde
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b8b4580448
Style: Cleanup single-line blocks, semicolons, dead code
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3 år sedan |
Yuri Roubinsky
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a6e280c5de
Add some more fixes to visual shader
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3 år sedan |
Yuri Roubinsky
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db18faf660
Rename `PORT_TYPE_VECTOR` to `PORT_TYPE_VECTOR_3D`
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3 år sedan |
Yuri Roubinsky
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538cff1351
Fix default input port hints for some modes in visual shader
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3 år sedan |
Rémi Verschelde
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fe52458154
Update copyright statements to 2022
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3 år sedan |
Yuri Roubinsky
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93bb34cfb4
Prevent crash when passing empty array to MeshEmitter
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3 år sedan |
Yuri Roubinsky
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0270144644
Enchance `VisualShaderNodeMeshEmitter`, add more ports and fix bugs
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3 år sedan |
Yuri Roubinsky
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d0fbc467a6
Fix editor crash due incorrect setup of default texture in visual shader
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3 år sedan |
Yuri Roubinsky
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826e781bfa
Fix default_texture_param in shader pipeline to support uniform arrays
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3 år sedan |
Yuri Roubinsky
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80b563672b
Added `MeshEmitter` node for particles in visual shader
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3 år sedan |
Yuri Roubinsky
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dcdf59cd73
Added 2D boolean hint for particle emitters in visual shaders
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3 år sedan |
Yuri Roubinsky
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c299c54023
Make port previews in visual shader visible in other shader modes
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3 år sedan |
Yuri Roubinsky
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e537a1f10e
Added missed limiters for Visual Shader node enums
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4 år sedan |
Hugo Locurcio
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abc38b8d66
Use C++11 raw literals for shader code to improve readability
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4 år sedan |
Yuri Roubinsky
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f632e36ae5
Continuation of work on visual particles system
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4 år sedan |