2
0

Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

A Thousand Ships 09460d33e6 [Core] Fix sharing of typed arrays from constructor 1 жил өмнө
.github aa3ad1889f Buildsystem: Speedup `pre-commit` static check 1 жил өмнө
core 09460d33e6 [Core] Fix sharing of typed arrays from constructor 1 жил өмнө
doc 965bae735e Merge pull request #72323 from Koyper/flow_container_center_wrap_options 1 жил өмнө
drivers e63252b421 Merge pull request #90705 from AThousandShips/foreach_list 1 жил өмнө
editor 107fd30ae7 Merge pull request #91647 from jsjtxietian/fix-uint-hightlight 1 жил өмнө
main 955d5affa8 Reduce and prevent unnecessary random-access to `List` 1 жил өмнө
misc 789c6ebdfd Implement `amplitude` to Input.vibrate_handheld 1 жил өмнө
modules 2576addc28 Merge pull request #91636 from akien-mga/miniupnpc-disable-SET_SOCKET_TIMEOUT 1 жил өмнө
platform e63252b421 Merge pull request #90705 from AThousandShips/foreach_list 1 жил өмнө
scene 107fd30ae7 Merge pull request #91647 from jsjtxietian/fix-uint-hightlight 1 жил өмнө
servers e63252b421 Merge pull request #90705 from AThousandShips/foreach_list 1 жил өмнө
tests 09460d33e6 [Core] Fix sharing of typed arrays from constructor 1 жил өмнө
thirdparty 9cb3a16a8e Merge pull request #91014 from DeeJayLSP/qoa-wav-playback 1 жил өмнө
.clang-format 11ec70959c Style: Workaround clang-format 14 bug with `Inline` oneliner functions 3 жил өмнө
.clang-tidy 60f7a9af1a Remove "AnalyzeTemporaryDtors" from clang-tidy file 1 жил өмнө
.editorconfig b1eb737719 GDScript: Fix some lambda bugs 2 жил өмнө
.git-blame-ignore-revs 9d7215e6af Template format commit to .git-blame-ignore-revs 1 жил өмнө
.gitattributes 64f2e8b64f Dotnet: Fix attributes for `sln`/`csproj` files 1 жил өмнө
.gitignore 7918d50297 SCons: Fix Ninja compilation with MSVC 1 жил өмнө
.mailmap d4f726f3ef Update AUTHORS and DONORS list 1 жил өмнө
.pre-commit-config.yaml e520359147 Pre-commit: Fix `copyright_headers.py` to run on all relevant files 1 жил өмнө
AUTHORS.md d4f726f3ef Update AUTHORS and DONORS list 1 жил өмнө
CHANGELOG.md 01ac245a9c Add changelog for Godot 4.2 1 жил өмнө
CONTRIBUTING.md dff6752ac8 Cleanup various repository documentation files 1 жил өмнө
COPYRIGHT.txt 9cb3a16a8e Merge pull request #91014 from DeeJayLSP/qoa-wav-playback 1 жил өмнө
DONORS.md d4f726f3ef Update AUTHORS and DONORS list 1 жил өмнө
LICENSE.txt d95794ec8a One Copyright Update to rule them all 2 жил өмнө
LOGO_LICENSE.txt dff6752ac8 Cleanup various repository documentation files 1 жил өмнө
README.md dff6752ac8 Cleanup various repository documentation files 1 жил өмнө
SConstruct e0e8ce1fc0 SCons: Colorize warnings/errors during generation 1 жил өмнө
gles3_builders.py e0e8ce1fc0 SCons: Colorize warnings/errors during generation 1 жил өмнө
glsl_builders.py e0e8ce1fc0 SCons: Colorize warnings/errors during generation 1 жил өмнө
godot.manifest 99500611b2 Windows: Implement `DisplayServer::dialog_show` and `DisplayServer::dialog_input_text` 1 жил өмнө
icon.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
icon.svg 35a569478f Follow up to blue robot icons optimization 1 жил өмнө
icon_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 жил өмнө
icon_outlined.svg 35a569478f Follow up to blue robot icons optimization 1 жил өмнө
logo.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
logo.svg 35a569478f Follow up to blue robot icons optimization 1 жил өмнө
logo_outlined.png af9372eb59 Convert the logo's text outlines into paths 2 жил өмнө
logo_outlined.svg 35a569478f Follow up to blue robot icons optimization 1 жил өмнө
methods.py dec2a121a9 SCons: Fixes for warn/error colorization 1 жил өмнө
platform_methods.py e0e8ce1fc0 SCons: Colorize warnings/errors during generation 1 жил өмнө
scu_builders.py e0e8ce1fc0 SCons: Colorize warnings/errors during generation 1 жил өмнө
version.py e0dc23367c Remove now unused `year` member from `version.py` 1 жил өмнө

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Godot Foundation not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in the Godot Engine editor

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the Godot website.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

The best way to get in touch with the core engine developers is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide. This document also includes guidelines for reporting bugs.

Documentation and demos

The official documentation is hosted on Read the Docs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

We also maintain official demos in their own GitHub repository as well as a list of awesome Godot community resources.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

Code Triagers Badge Translate on Weblate TODOs