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Poommetee Ketson 0f36c7aae5 Add icon to TileMapEditor popupmenu 7 년 전
core 23ebae01dc Refactor version macros and fix related bugs 7 년 전
doc b51a86a57a StyleBoxTexture: Texture instead of RES for texture and normal_map. 7 년 전
drivers 7a1b7ddf6c Fix error spam when using PanoramaSky without texture 7 년 전
editor 0f36c7aae5 Add icon to TileMapEditor popupmenu 7 년 전
main 23ebae01dc Refactor version macros and fix related bugs 7 년 전
misc 03d42e9e0d Dist: Update manpage and macOS version string 7 년 전
modules bd3b958a25 Removed whitespaces around arguments of functions. 7 년 전
platform 6e3ba43457 Merge pull request #16901 from jandrewlong/ios-restore-purchases 7 년 전
scene eedb85e618 Merge pull request #16932 from groud/fix_collision_shape_selection 7 년 전
servers 7cd867c3fe 2D Skeletons WORK IN PROGRESS 7 년 전
thirdparty 9e3a1e5401 Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. 7 년 전
.appveyor.yml e7965b0f8a Add GDnative wrapper lib on CI build 7 년 전
.clang-format 7cb6e6b723 Style: Apply clang-format to Java files 7 년 전
.editorconfig 6861886f70 Enforce insert_final_newline in the editorconfig. 7 년 전
.gitattributes 26a0cecdc7 Add .xml to .gitattributes 8 년 전
.gitignore 8af597847e Added Geany/geany_plugins files to the ".gitignore". 7 년 전
.mailmap bf32d36230 Disable colored output and progress bar when building outside of a TTY 7 년 전
.travis.yml 6fcc8b7e1f Deleting OpenSSL module and library 7 년 전
AUTHORS.md 81d7b01596 Update AUTHORS list 7 년 전
CHANGELOG.md f00b2dfc55 Add a project changelog 7 년 전
CONTRIBUTING.md efe2558519 fix some typos 7 년 전
COPYRIGHT.txt b021f13849 Remove OpenSSL license, add Mbed TLS 7 년 전
DONORS.md f13d034485 Update DONORS list 7 년 전
ISSUE_TEMPLATE.md 8ec06de668 Issue template: Remove checkbox and reword some comments 7 년 전
LICENSE.txt b50a9114b1 Update copyright statements to 2018 7 년 전
LOGO_LICENSE.md c8aea60324 Improve documentation of thirdparty code snippets 8 년 전
README.md 91adb58d3d Add screenshot to the README 8 년 전
SConstruct 5ec09455ed Abort compilation on missing return values (CGG/clang) 7 년 전
compat.py a6d53effa5 Fix build with Python 3 on Windows 8 년 전
icon.png 519df0d34d Use new Godot icon consistently everywhere 8 년 전
icon.svg 519df0d34d Use new Godot icon consistently everywhere 8 년 전
logo.png 519df0d34d Use new Godot icon consistently everywhere 8 년 전
logo.svg 519df0d34d Use new Godot icon consistently everywhere 8 년 전
methods.py 612ab4bbc6 Fix typos with codespell 7 년 전
version.py 9f3138eea9 Bump version to 3.1-dev 7 년 전

README.md

Godot Engine logo

Godot Engine

Homepage: https://godotengine.org

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, Mac OSX, Windows) as well as mobile (Android, iOS) and web-based (HTML5) platforms.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in Godot Engine

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

To get in touch with the developers, the best way is to join the #godotengine IRC channel on Freenode.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from within the engine.

The official demos are maintained in their own GitHub repository as well.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more info.

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