Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Rémi Verschelde 12368c0a29 mbedtls: Backport PR 4819 to fix certs parsing speed преди 3 години
.github 1f2d146e77 CI: Update links to regression test project and prebuilt SwiftShader преди 3 години
core 20ec596a5d Update connection comparison operator to compare connection sources based on instance ID instead of by pointer преди 4 години
doc 642addcc99 Clarify what the `Node.filename` property contains преди 4 години
drivers 41e7f676ea Fix -Wextra warnings from GCC 11 преди 4 години
editor ce11f8f36b Merge pull request #53210 from pycbouh/editor-mono-build-log-3.3 преди 3 години
main 86858d96c0 Sync controller mappings DB with SDL2 community repo преди 3 години
misc 820b1ae4b3 Bump version to 3.3.5-rc преди 4 години
modules ce11f8f36b Merge pull request #53210 from pycbouh/editor-mono-build-log-3.3 преди 3 години
platform c3541628c1 [3.x] Release pressed events when the window is blurred on HTML5 platform преди 4 години
scene 59f69e2b04 TabContainer Fix drawing current tab when it's disabled преди 4 години
servers 41b1f2a7f9 [HTML5] Use browser mix rate by default on the Web. преди 4 години
thirdparty 12368c0a29 mbedtls: Backport PR 4819 to fix certs parsing speed преди 3 години
.clang-format e637fe9dd3 clang-format: Add JavaImportGroups for Java code преди 5 години
.editorconfig 2b3412a3be Use space indentation for all YAML files in `.editorconfig` преди 4 години
.gitattributes 900d90bb61 Git: Explicitly list binary files as such to avoid EOL change преди 6 години
.gitignore 8c22d5a973 gitignore: Ignore Kate swap files преди 4 години
.mailmap dcc33d47cf Update AUTHORS and DONORS list преди 3 години
AUTHORS.md 6beaf63dbe Update my name on author file преди 3 години
CHANGELOG.md 568c389587 Update changelog for 3.3.4-stable преди 4 години
CONTRIBUTING.md 2e9c6a5129 Link to Godot Contributors Chat instead of IRC преди 4 години
COPYRIGHT.txt 1cfed0d583 Switch to embree-aarch64 преди 4 години
DONORS.md 86858d96c0 Sync controller mappings DB with SDL2 community repo преди 3 години
LICENSE.txt 49646383f1 Update copyright statements to 2021 преди 4 години
LOGO_LICENSE.md 796ab24540 Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0 преди 4 години
README.md 0e27430251 Add an outlined version of logo.png and icon.png and put it in README.md преди 4 години
SConstruct 6cc9333fe8 automatically detect BSDs as platform=linuxbsd преди 4 години
compat.py c87b4f9d71 SCons: Fix python2 compatibility after #37198 and #37248 преди 5 години
gles_builders.py 7bf9787921 SCons: Format buildsystem files with psf/black преди 5 години
icon.png 70af74587a Remove two very slightly displaced duplicate vertices on Gobot's face преди 4 години
icon.svg 70af74587a Remove two very slightly displaced duplicate vertices on Gobot's face преди 4 години
icon_outlined.png 0e27430251 Add an outlined version of logo.png and icon.png and put it in README.md преди 4 години
icon_outlined.svg 0e27430251 Add an outlined version of logo.png and icon.png and put it in README.md преди 4 години
logo.png 70af74587a Remove two very slightly displaced duplicate vertices on Gobot's face преди 4 години
logo.svg 70af74587a Remove two very slightly displaced duplicate vertices on Gobot's face преди 4 години
logo_outlined.png 0e27430251 Add an outlined version of logo.png and icon.png and put it in README.md преди 4 години
logo_outlined.svg 0e27430251 Add an outlined version of logo.png and icon.png and put it in README.md преди 4 години
methods.py 6bcd7f6b54 SCons: Fix potential error when pruning cache on CI преди 4 години
platform_methods.py 7bf9787921 SCons: Format buildsystem files with psf/black преди 5 години
version.py 820b1ae4b3 Bump version to 3.3.5-rc преди 4 години

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms (HTML5) and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in Godot Engine

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

To get in touch with the engine developers, the best way is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

The official demos are maintained in their own GitHub repository as well.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

Actions Build Status Code Triagers Badge Translate on Weblate Total alerts on LGTM TODOs