Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

A Thousand Ships 15369fdb1d Remove unnecessary `this->` expressions 1 سال پیش
.github cd5e973d7a Merge pull request #86717 from mrbbbaixue/d3d12-sdk-install-python 1 سال پیش
core 15369fdb1d Remove unnecessary `this->` expressions 1 سال پیش
doc 73419e645b Merge pull request #87523 from skyace65/Minor-Doc-fixes 1 سال پیش
drivers 15369fdb1d Remove unnecessary `this->` expressions 1 سال پیش
editor 15369fdb1d Remove unnecessary `this->` expressions 1 سال پیش
main a8690cbeed Add support for OpenXR local floor extension 1 سال پیش
misc b4e519b07f SCons: Fix Windows cross-compilation from Linux after #86717 1 سال پیش
modules 15369fdb1d Remove unnecessary `this->` expressions 1 سال پیش
platform b4e519b07f SCons: Fix Windows cross-compilation from Linux after #86717 1 سال پیش
scene 15369fdb1d Remove unnecessary `this->` expressions 1 سال پیش
servers 15369fdb1d Remove unnecessary `this->` expressions 1 سال پیش
tests 689dfd7452 Test global transform when adding detached tree 1 سال پیش
thirdparty 5034478611 Merge pull request #87581 from akien-mga/certs-2023-12 1 سال پیش
.clang-format 11ec70959c Style: Workaround clang-format 14 bug with `Inline` oneliner functions 3 سال پیش
.clang-tidy c273ddc3ee Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 3 سال پیش
.editorconfig b1eb737719 GDScript: Fix some lambda bugs 1 سال پیش
.git-blame-ignore-revs 704f085097 Header format commits to .git-blame-ignore-revs 2 سال پیش
.gitattributes 1418f97c70 File: Re-add support to skip CR (`\r`) in `File::get_as_text` 3 سال پیش
.gitignore 8cd984b3cb SCons: Update mypy 1 سال پیش
.mailmap 0bcd0745d6 Update AUTHORS list 1 سال پیش
AUTHORS.md 0bcd0745d6 Update AUTHORS list 1 سال پیش
CHANGELOG.md 01ac245a9c Add changelog for Godot 4.2 1 سال پیش
CONTRIBUTING.md dff6752ac8 Cleanup various repository documentation files 1 سال پیش
COPYRIGHT.txt 8ead8d2ddb zlib/minizip: Update to version 1.3.1 1 سال پیش
DONORS.md f732717d73 Update DONORS list with Dev Fund 1 سال پیش
LICENSE.txt d95794ec8a One Copyright Update to rule them all 2 سال پیش
LOGO_LICENSE.txt dff6752ac8 Cleanup various repository documentation files 1 سال پیش
README.md dff6752ac8 Cleanup various repository documentation files 1 سال پیش
SConstruct bd70b8e1f6 Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 1 سال پیش
gles3_builders.py 8cd984b3cb SCons: Update mypy 1 سال پیش
glsl_builders.py 8cd984b3cb SCons: Update mypy 1 سال پیش
icon.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 سال پیش
icon.svg a8412c12da Standardize and Optimize blue robot SVG 2 سال پیش
icon_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 سال پیش
icon_outlined.svg a8412c12da Standardize and Optimize blue robot SVG 2 سال پیش
logo.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 سال پیش
logo.svg a8412c12da Standardize and Optimize blue robot SVG 2 سال پیش
logo_outlined.png af9372eb59 Convert the logo's text outlines into paths 2 سال پیش
logo_outlined.svg a8412c12da Standardize and Optimize blue robot SVG 2 سال پیش
methods.py e0dc23367c Remove now unused `year` member from `version.py` 1 سال پیش
platform_methods.py 90446fe9f3 SCons: Move platform logo/run icon to `export` folder 2 سال پیش
scu_builders.py 9753a35c76 Move 3D scene import classes to their own folder 1 سال پیش
version.py e0dc23367c Remove now unused `year` member from `version.py` 1 سال پیش

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Godot Foundation not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in the Godot Engine editor

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the Godot website.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

The best way to get in touch with the core engine developers is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide. This document also includes guidelines for reporting bugs.

Documentation and demos

The official documentation is hosted on Read the Docs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

We also maintain official demos in their own GitHub repository as well as a list of awesome Godot community resources.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

Code Triagers Badge Translate on Weblate TODOs