Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Jordan Schidlowsky 1ec96bc206 [Net] Non-blocking WebSocket hostname resolution. 3 роки тому
.github 56838ca009 CI: Rename macOS cache key to force a rebuild 3 роки тому
core 2885befbe6 Merge pull request #55950 from Faless/mp/4.x_replication_nodes 3 роки тому
doc 2885befbe6 Merge pull request #55950 from Faless/mp/4.x_replication_nodes 3 роки тому
drivers 8a0a3accee simplify formatting scripts, add a clang-tidy script, and run clang-tidy 3 роки тому
editor 3db1d689ce Merge pull request #57631 from groud/terrain_fix_with_empty_cells 3 роки тому
main f8f19b313d Merge pull request #57562 from AnilBK/string-add-contains 3 роки тому
misc 969780cd2d Merge pull request #57203 from bruvzg/ios_export_fix 3 роки тому
modules 1ec96bc206 [Net] Non-blocking WebSocket hostname resolution. 3 роки тому
platform 225a3b2545 Merge pull request #57341 from bruvzg/win_multiwin_fs 3 роки тому
scene 2885befbe6 Merge pull request #55950 from Faless/mp/4.x_replication_nodes 3 роки тому
servers 225a3b2545 Merge pull request #57341 from bruvzg/win_multiwin_fs 3 роки тому
tests e223bad86d Core: Move Vector2i to its own `vector2i.h` header 3 роки тому
thirdparty e223bad86d Core: Move Vector2i to its own `vector2i.h` header 3 роки тому
.clang-format 0ae65472e7 clang-format: Enable `BreakBeforeTernaryOperators` 3 роки тому
.clang-tidy 8a0a3accee simplify formatting scripts, add a clang-tidy script, and run clang-tidy 3 роки тому
.editorconfig 5f8275d9ac Add a simple C# .editorconfig 4 роки тому
.gitattributes 95b1275197 Upgrade Android Gradle to version 7.2 3 роки тому
.gitignore f4c3192d0a Main: Fixup --dump-extension-api after #54017 3 роки тому
.lgtm.yml 4719171ce5 Create a basic .lgtm.yml file. 5 роки тому
.mailmap 58712e96ae Update AUTHORS and DONORS list 3 роки тому
AUTHORS.md a9df1f51c2 Update AUTHORS and DONORS list 3 роки тому
CHANGELOG.md 8881e5ac1a Merge pull request #56286 from Calinou/changelog-shaders-depth-texture 3 роки тому
CONTRIBUTING.md 848f3bba7c Link to Godot Contributors Chat instead of IRC 4 роки тому
COPYRIGHT.txt 04d283dc23 Merge pull request #36198 from Calinou/code-font-jetbrains-mono 3 роки тому
DONORS.md a9df1f51c2 Update AUTHORS and DONORS list 3 роки тому
LICENSE.txt fe52458154 Update copyright statements to 2022 3 роки тому
LOGO_LICENSE.md 6d26ff4eda Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0 4 роки тому
README.md 0f1ace5b6a README updates and improvements, link license page 3 роки тому
SConstruct 9b781d24c0 Improve python helper modules declaration in SConstruct for compatibility with Python 3.6 and import against helper modules's parent path 3 роки тому
gles3_builders.py 872ce9adb7 Fix typo in gles3_builders.py 3 роки тому
glsl_builders.py 20deb0917d Implemented AMD's FSR as a computer shader for upscaling 3D scenes 3 роки тому
icon.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 роки тому
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icon_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 роки тому
icon_outlined.svg d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 роки тому
logo.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 роки тому
logo.svg 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 роки тому
logo_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 роки тому
logo_outlined.svg d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 роки тому
methods.py 64bb522021 Merge pull request #55968 from Calinou/scons-tweak-build-messages 3 роки тому
platform_methods.py cba4a93a34 Merge python EnvironmentError, IOError and WindowsError into OSError. 5 роки тому
version.py 2b61d02f7e Bump version to 4.0-alpha 3 роки тому

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms (HTML5) and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in the Godot Engine editor

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

The best way to get in touch with the core engine developers is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

We also maintain official demos in their own GitHub repository as well as a list of awesome Godot community resources.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

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